WarCraftIII.Net Unit Balancer

By Marfan 9/9/03
Red
Hit Points:
HP Regeneration:

Base Damage:
Number of Dice:
Damage per Die:
Weapon Level:
Cooldown:
Weapon Range:
Weapon Type:
Base Armor:
Armor per Level:
Armor Level:
Armor Type:

Movement Speed:

Strength:
Agility:
Inteligence:
Blue
Hit Points:
HP Regeneration:

Base Damage:
Number of Dice:
Damage per Die:
Weapon Level:
Cooldown:
Weapon Range:
Weapon Type:
Base Armor:
Armor per Level:
Armor Level:
Armor Type:

Movement Speed:

Strength:
Agility:
Inteligence:
Reign of Chaos     The Frozen Throne                
Average Damage:
Damage/Minute:
Total Armor:
Effective HP:
Free Hits:
Average Damage:
Damage/Minute:
Total Armor:
Effective HP:
Free Hits:
Outcome:
Notes:
This page is intended for experienced mapmakers.
Any hero stat less than 5 counts as negative.
Shortest cooldown is 0.3 seconds. Agility speedup maxes at 200. This isn't the exact formula, but is pretty close.
Weapon and armor types are from the Blizzard strategy guide. The damage modifier is added to the weapon, not the armor.
Please post any comments or corrections here.


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