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		<title>The Helper Forums</title>
		<link>http://www.thehelper.net/forums/</link>
		<description>Free Tech Support Forums for Computer Problems. Free Support Forums for all Video Games but specializing in Blizzard games such as the Diablo, Starcraft and the Warcraft Series of Blizzard Games. We also have the best Custom Map forums for Warcraft 3 and Starcraft 2 on the Internet! We always appreciate new Helpers. If you get help here please consider giving some help back!</description>
		<language>en</language>
		<lastBuildDate>Fri, 03 Sep 2010 03:51:21 GMT</lastBuildDate>
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		<ttl>60</ttl>
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			<title>The Helper Forums</title>
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		<item>
			<title><![CDATA[Microsoft's Vision of the Future]]></title>
			<link>http://www.thehelper.net/forums/showthread.php?t=155672&amp;goto=newpost</link>
			<pubDate>Fri, 03 Sep 2010 03:36:08 GMT</pubDate>
			<description><![CDATA[0USn7eufXps&feature=fvw 
 
~Hai-Bye-Vine~]]></description>
			<content:encoded><![CDATA[<div><object width="480" height="270"><param name="movie" value="http://www.youtube.com/v/0USn7eufXps&amp;feature=fvw"></param><embed src="http://www.youtube.com/v/0USn7eufXps&amp;feature=fvw" type="application/x-shockwave-flash" width="480" height="270"></embed></object><br />
<br />
~Hai-Bye-Vine~</div>

]]></content:encoded>
			<category domain="http://www.thehelper.net/forums/forumdisplay.php?f=83">Humor</category>
			<dc:creator>thewrongvine</dc:creator>
			<guid isPermaLink="true">http://www.thehelper.net/forums/showthread.php?t=155672</guid>
		</item>
		<item>
			<title>Multiboard Help</title>
			<link>http://www.thehelper.net/forums/showthread.php?t=155671&amp;goto=newpost</link>
			<pubDate>Fri, 03 Sep 2010 03:11:51 GMT</pubDate>
			<description><![CDATA[I need help, tried making a trigger with a multiboard that takes only playing players, so can anyone help me fix this??? 
Oh and i don't want to show the lines on the multiboard for players that are not playing.]]></description>
			<content:encoded><![CDATA[<div>I need help, tried making a trigger with a multiboard that takes only playing players, so can anyone help me fix this???<br />
Oh and i don't want to show the lines on the multiboard for players that are not playing.</div>


	<br />
	<div style="padding:6px">

	

	

	

	
		<fieldset class="fieldset">
			<legend>Attached Files</legend>
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	<td><img class="inlineimg" src="http://www.thehelper.net/forums/images/attach/w3x.gif" alt="File Type: w3x" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
	<td><a href="http://www.thehelper.net/forums/attachment.php?attachmentid=37649&amp;d=1283483491">Multiboard.w3x</a> (22.4 KB)</td>
</tr>
			</table>
		</fieldset>
	

	</div>
]]></content:encoded>
			<category domain="http://www.thehelper.net/forums/forumdisplay.php?f=42">World Editor Help</category>
			<dc:creator>snegorex</dc:creator>
			<guid isPermaLink="true">http://www.thehelper.net/forums/showthread.php?t=155671</guid>
		</item>
		<item>
			<title>Autocast Spell</title>
			<link>http://www.thehelper.net/forums/showthread.php?t=155670&amp;goto=newpost</link>
			<pubDate>Thu, 02 Sep 2010 23:42:00 GMT</pubDate>
			<description><![CDATA[Is there a way to make it so that an autocast spell will always autocast on any friendly unit? I tried Inner Fire, Heal and Bloodlust (as custom names) and it doesn't seem to work. I have to manually target first and for some reason, when I target with Heal, it keeps casting even when autocast is...]]></description>
			<content:encoded><![CDATA[<div>Is there a way to make it so that an autocast spell will always autocast on any friendly unit? I tried Inner Fire, Heal and Bloodlust (as custom names) and it doesn't seem to work. I have to manually target first and for some reason, when I target with Heal, it keeps casting even when autocast is not on. BTW I made the mana cost to 0 and I want to make it so that a building will autocast the spell.</div>

]]></content:encoded>
			<category domain="http://www.thehelper.net/forums/forumdisplay.php?f=42">World Editor Help</category>
			<dc:creator>Wondererer</dc:creator>
			<guid isPermaLink="true">http://www.thehelper.net/forums/showthread.php?t=155670</guid>
		</item>
		<item>
			<title>Global Array Initial Value</title>
			<link>http://www.thehelper.net/forums/showthread.php?t=155669&amp;goto=newpost</link>
			<pubDate>Thu, 02 Sep 2010 21:32:33 GMT</pubDate>
			<description><![CDATA[Is there any way to create an array as a global variable and fill up the spots? I have a unit array size 5, but it only allows me to set the initial value to one unit (and I don't even know which spot). Any ideas? 
 
Thanks]]></description>
			<content:encoded><![CDATA[<div>Is there any way to create an array as a global variable and fill up the spots? I have a unit array size 5, but it only allows me to set the initial value to one unit (and I don't even know which spot). Any ideas?<br />
<br />
Thanks</div>

]]></content:encoded>
			<category domain="http://www.thehelper.net/forums/forumdisplay.php?f=163">Starcraft II Editor</category>
			<dc:creator>agentanorxia</dc:creator>
			<guid isPermaLink="true">http://www.thehelper.net/forums/showthread.php?t=155669</guid>
		</item>
		<item>
			<title>Golden Sun DS release date</title>
			<link>http://www.thehelper.net/forums/showthread.php?t=155668&amp;goto=newpost</link>
			<pubDate>Thu, 02 Sep 2010 21:24:20 GMT</pubDate>
			<description><![CDATA[I don't know how many people here have played the golden sun series, but if you haven't, I suggest you go out and find some used games and play through them right now.  Or download an emulator and do certain things which aren't allowed to be talked about here because they are illegal. 
 
In any...]]></description>
			<content:encoded><![CDATA[<div>I don't know how many people here have played the golden sun series, but if you haven't, I suggest you go out and find some used games and play through them right now.  Or download an emulator and do certain things which aren't allowed to be talked about here because they are illegal.<br />
<br />
In any case, to the people who have played the previous games, I'm sure you have heard about the next game finally coming out for the DS after what, seven years?  IGN says that the release date is November 29, 2010.<br />
<br />
<a href="http://ds.ign.com/articles/111/1116815p1.html" target="_blank">http://ds.ign.com/articles/111/1116815p1.html</a><br />
<br />
and confirmed at Nintendo's website:<br />
<br />
<a href="http://www.nintendo.com/games/detail/Iwf0TAUe8g3EbucjTMiPVLNWoU8AUo5f" target="_blank">http://www.nintendo.com/games/detail...iPVLNWoU8AUo5f</a><br />
<br />
I personally can't wait.</div>

]]></content:encoded>
			<category domain="http://www.thehelper.net/forums/forumdisplay.php?f=95">Games</category>
			<dc:creator>Genkora</dc:creator>
			<guid isPermaLink="true">http://www.thehelper.net/forums/showthread.php?t=155668</guid>
		</item>
		<item>
			<title>AI Causing Fatal Errors</title>
			<link>http://www.thehelper.net/forums/showthread.php?t=155666&amp;goto=newpost</link>
			<pubDate>Thu, 02 Sep 2010 19:00:42 GMT</pubDate>
			<description><![CDATA[I've gone through the maps other spell codes and triggers and removed all leaks, and through play testing confirmed that the crashes only happen when AI's are present. 
 
I'm sure I messed something up while editing the AI files.]]></description>
			<content:encoded><![CDATA[<div>I've gone through the maps other spell codes and triggers and removed all leaks, and through play testing confirmed that the crashes only happen when AI's are present.<br />
<br />
I'm sure I messed something up while editing the AI files.</div>


	<br />
	<div style="padding:6px">

	

	

	

	
		<fieldset class="fieldset">
			<legend>Attached Files</legend>
			<table cellpadding="0" cellspacing="3" border="0">
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	<td><img class="inlineimg" src="http://www.thehelper.net/forums/images/attach/txt.gif" alt="File Type: txt" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
	<td><a href="http://www.thehelper.net/forums/attachment.php?attachmentid=37646&amp;d=1283453930">Alliance.txt</a> (31.9 KB)</td>
</tr><tr>
	<td><img class="inlineimg" src="http://www.thehelper.net/forums/images/attach/txt.gif" alt="File Type: txt" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
	<td><a href="http://www.thehelper.net/forums/attachment.php?attachmentid=37647&amp;d=1283453930">Horde.txt</a> (31.2 KB)</td>
</tr>
			</table>
		</fieldset>
	

	</div>
]]></content:encoded>
			<category domain="http://www.thehelper.net/forums/forumdisplay.php?f=109">JASS Help</category>
			<dc:creator>Ubel Feuer</dc:creator>
			<guid isPermaLink="true">http://www.thehelper.net/forums/showthread.php?t=155666</guid>
		</item>
		<item>
			<title>Change Button Position</title>
			<link>http://www.thehelper.net/forums/showthread.php?t=155665&amp;goto=newpost</link>
			<pubDate>Thu, 02 Sep 2010 18:52:27 GMT</pubDate>
			<description><![CDATA[Is there a way to change a spell's Button Position through triggers?]]></description>
			<content:encoded><![CDATA[<div>Is there a way to change a spell's Button Position through triggers?</div>

]]></content:encoded>
			<category domain="http://www.thehelper.net/forums/forumdisplay.php?f=42">World Editor Help</category>
			<dc:creator>jrhetf4xb</dc:creator>
			<guid isPermaLink="true">http://www.thehelper.net/forums/showthread.php?t=155665</guid>
		</item>
		<item>
			<title>Thor Speed</title>
			<link>http://www.thehelper.net/forums/showthread.php?t=155664&amp;goto=newpost</link>
			<pubDate>Thu, 02 Sep 2010 18:47:28 GMT</pubDate>
			<description>Abit randomly question, but how do you terrans out there get a Thor?(Im not good on SC2, FYI)</description>
			<content:encoded><![CDATA[<div>Abit randomly question, but how do you terrans out there get a Thor?(Im not good on SC2, FYI)</div>

]]></content:encoded>
			<category domain="http://www.thehelper.net/forums/forumdisplay.php?f=147">Starcraft II Discussion</category>
			<dc:creator>Crazy_Dead</dc:creator>
			<guid isPermaLink="true">http://www.thehelper.net/forums/showthread.php?t=155664</guid>
		</item>
		<item>
			<title>Plague Ability Need Help Fast!</title>
			<link>http://www.thehelper.net/forums/showthread.php?t=155663&amp;goto=newpost</link>
			<pubDate>Thu, 02 Sep 2010 18:40:32 GMT</pubDate>
			<description><![CDATA[Hi all, 
I'm making an ability that works like a spreading plague.  
Unit A becomes affected by Plague.  
Unit B and C are within say 200 of unit A. Unit B and C would then be affected by Plague.  
 
Unit D and E are within 200 of unit C. Unit D and E would then be affected by Plague. 
And so on...]]></description>
			<content:encoded><![CDATA[<div>Hi all,<br />
I'm making an ability that works like a spreading plague. <br />
Unit A becomes affected by Plague. <br />
Unit B and C are within say 200 of unit A. Unit B and C would then be affected by Plague. <br />
<br />
Unit D and E are within 200 of unit C. Unit D and E would then be affected by Plague.<br />
And so on and so forth...<br />
Totally clueless how to go about doing this so any advice is appreciated :)</div>

]]></content:encoded>
			<category domain="http://www.thehelper.net/forums/forumdisplay.php?f=42">World Editor Help</category>
			<dc:creator>Da Kommodor</dc:creator>
			<guid isPermaLink="true">http://www.thehelper.net/forums/showthread.php?t=155663</guid>
		</item>
		<item>
			<title>BlizzCon 2010 promo vid</title>
			<link>http://www.thehelper.net/forums/showthread.php?t=155662&amp;goto=newpost</link>
			<pubDate>Thu, 02 Sep 2010 18:28:37 GMT</pubDate>
			<description>gquphLbmqHQ 
 
YouTube link (http://www.youtube.com/watch?v=gquphLbmqHQ) 
 
 
BlizzCon 2010 will take place on the 22nd and 23rd of October in Anaheim, California. 
Not that anyone here would actually care, but, well, can always post about it.</description>
			<content:encoded><![CDATA[<div><object width="480" height="270"><param name="movie" value="http://www.youtube.com/v/gquphLbmqHQ"></param><embed src="http://www.youtube.com/v/gquphLbmqHQ" type="application/x-shockwave-flash" width="480" height="270"></embed></object><br />
<br />
<a href="http://www.youtube.com/watch?v=gquphLbmqHQ" target="_blank">YouTube link</a><br />
<br />
<br />
BlizzCon 2010 will take place on the 22nd and 23rd of October in Anaheim, California.<br />
Not that anyone here would actually care, but, well, can always post about it.</div>

]]></content:encoded>
			<category domain="http://www.thehelper.net/forums/forumdisplay.php?f=147">Starcraft II Discussion</category>
			<dc:creator>celerisk</dc:creator>
			<guid isPermaLink="true">http://www.thehelper.net/forums/showthread.php?t=155662</guid>
		</item>
		<item>
			<title>Shackle Pull</title>
			<link>http://www.thehelper.net/forums/showthread.php?t=155661&amp;goto=newpost</link>
			<pubDate>Thu, 02 Sep 2010 17:30:38 GMT</pubDate>
			<description>What would be the easiest way to make Aerial Shackles also drag the target towards the caster while channeling? 
It also need to be MUI, 
 
Thanks!</description>
			<content:encoded><![CDATA[<div>What would be the easiest way to make Aerial Shackles also drag the target towards the caster while channeling?<br />
It also need to be MUI,<br />
<br />
Thanks!</div>

]]></content:encoded>
			<category domain="http://www.thehelper.net/forums/forumdisplay.php?f=42">World Editor Help</category>
			<dc:creator>TheSpoon</dc:creator>
			<guid isPermaLink="true">http://www.thehelper.net/forums/showthread.php?t=155661</guid>
		</item>
		<item>
			<title>HTML Templating</title>
			<link>http://www.thehelper.net/forums/showthread.php?t=155659&amp;goto=newpost</link>
			<pubDate>Thu, 02 Sep 2010 16:10:39 GMT</pubDate>
			<description><![CDATA[PHP: 
--------- 
function fetch($name){ 
	return file_get_contents("style/$name.html"); 
} 
 
function fetch_cb($match){ 
	return fetch( $match[1] ); 
}]]></description>
			<content:encoded><![CDATA[<div><div style="margin:20px; margin-top:5px">
	<div class="smallfont" style="margin-bottom:2px">PHP Code:</div>
	<div class="alt2">
		<hr />
		<code style="white-space:nowrap">
		<div dir="ltr" style="text-align:left;">
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#007700">&#93;&nbsp;);<br />}<br /><br />function&nbsp;</span><span style="color: #0000BB">parse_cb</span><span style="color: #007700">(</span><span style="color: #0000BB">$match</span><span style="color: #007700">){<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000BB">$statement&nbsp;</span><span style="color: #007700">=&nbsp;</span><span style="color: #0000BB">strtolower</span><span style="color: #007700">(</span><span style="color: #0000BB">$match</span><span style="color: #007700">&#91;</span><span style="color: #0000BB">1</span><span style="color: #007700">&#93;);<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000BB">$condition&nbsp;</span><span style="color: #007700">=&nbsp;</span><span style="color: #0000BB">trim</span><span style="color: #007700">(</span><span style="color: #0000BB">$match</span><span style="color: #007700">&#91;</span><span style="color: #0000BB">2</span><span style="color: #007700">&#93;);<br 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#007700">(</span><span style="color: #DD0000">"_</span><span style="color: #0000BB">$niche</span><span style="color: #DD0000">"</span><span style="color: #007700">);<br /><br />do&nbsp;{<br />&nbsp;&nbsp;&nbsp;&nbsp;</span><span style="color: #0000BB">$html&nbsp;</span><span style="color: #007700">=&nbsp;</span><span style="color: #0000BB">preg_replace_callback</span><span style="color: #007700">(</span><span style="color: #DD0000">'/&lt;!--INCLUDE&nbsp;(.*)--&gt;/'</span><span style="color: #007700">,&nbsp;</span><span style="color: #DD0000">'fetch_cb'</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">$html</span><span style="color: #007700">,&nbsp;-</span><span style="color: #0000BB">1</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">$count</span><span style="color: #007700">);<br />}&nbsp;while(&nbsp;</span><span style="color: #0000BB">$count&nbsp;</span><span style="color: #007700">&gt;&nbsp;</span><span style="color: #0000BB">0&nbsp;</span><span style="color: #007700">);<br /><br /></span><span style="color: #0000BB">$html&nbsp;</span><span style="color: #007700">=&nbsp;</span><span style="color: #0000BB">str_replace</span><span style="color: #007700">(</span><span style="color: #DD0000">'"'</span><span style="color: #007700">,&nbsp;</span><span style="color: #DD0000">'\"'</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">$html</span><span style="color: #007700">);<br /><br /></span><span style="color: #0000BB">$html&nbsp;</span><span style="color: #007700">=&nbsp;</span><span style="color: #0000BB">preg_replace_callback</span><span style="color: #007700">(</span><span style="color: #DD0000">'/&lt;!--(IF|ELSE|ELSEIF|ENDIF|WHILE|ENDWHILE|FOR|FOREACH|FORTHESE|ENDFOR|$)(.*)--&gt;/'</span><span style="color: #007700">,&nbsp;</span><span style="color: #DD0000">'parse_cb'</span><span style="color: #007700">,&nbsp;</span><span style="color: #0000BB">$html</span><span style="color: #007700">);<br /><br />eval(</span><span style="color: #DD0000">'$html&nbsp;=&nbsp;"'&nbsp;</span><span style="color: #007700">.&nbsp;</span><span style="color: #0000BB">$html&nbsp;</span><span style="color: #007700">.&nbsp;</span><span style="color: #DD0000">'";'</span><span style="color: #007700">);&nbsp;<br /></span><span style="color: #0000BB"></span>
</span>
</code><!-- php buffer end -->
		</div>
		</code>
		<hr />
	</div>
</div>A little something I made yesterday, first time using regex for this sort of thing.  Opinions on the code?<br />
<br />
I truly do not understand how &quot;/&lt;!--INCLUDE (.*)--&gt;/&quot; can work, but yet I can't seem to put anything together to parse as END AT '--'.<br />
Amazing that the all popular .* solved my problems.<br />
<br />
The big switch statement can probably be optimized or streamlined, however I am putting it in that format for now to 'feel-it-out' for any other uses.  Think of it as a draft.</div>

]]></content:encoded>
			<category domain="http://www.thehelper.net/forums/forumdisplay.php?f=103">Webmaster General Help</category>
			<dc:creator>JerseyFoo</dc:creator>
			<guid isPermaLink="true">http://www.thehelper.net/forums/showthread.php?t=155659</guid>
		</item>
		<item>
			<title>this is for mute.</title>
			<link>http://www.thehelper.net/forums/showthread.php?t=155658&amp;goto=newpost</link>
			<pubDate>Thu, 02 Sep 2010 15:44:07 GMT</pubDate>
			<description>i couldnt find a way to send it to him, and this is the easiest way. Someone can lock this if they want. 
 
I just want to get this map to him:</description>
			<content:encoded><![CDATA[<div>i couldnt find a way to send it to him, and this is the easiest way. Someone can lock this if they want.<br />
<br />
I just want to get this map to him:</div>


	<br />
	<div style="padding:6px">

	

	

	

	
		<fieldset class="fieldset">
			<legend>Attached Files</legend>
			<table cellpadding="0" cellspacing="3" border="0">
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	<td><img class="inlineimg" src="http://www.thehelper.net/forums/images/attach/w3x.gif" alt="File Type: w3x" width="16" height="16" border="0" style="vertical-align:baseline" /></td>
	<td><a href="http://www.thehelper.net/forums/attachment.php?attachmentid=37644&amp;d=1283442227">Simple Quest System.w3x</a> (18.0 KB)</td>
</tr>
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	</div>
]]></content:encoded>
			<category domain="http://www.thehelper.net/forums/forumdisplay.php?f=42">World Editor Help</category>
			<dc:creator>NooB_GameMkR</dc:creator>
			<guid isPermaLink="true">http://www.thehelper.net/forums/showthread.php?t=155658</guid>
		</item>
		<item>
			<title>Style Vs Cheese</title>
			<link>http://www.thehelper.net/forums/showthread.php?t=155657&amp;goto=newpost</link>
			<pubDate>Thu, 02 Sep 2010 15:30:22 GMT</pubDate>
			<description>*Spam* 
You know… I wasn’t’ sure whether I should make this thread or not… It will most likely be pointless to most people… I expect some flames as well, but after a short inner battle I decided, hell I don’t care, I am writing this…  I wasn’t sure how to begin so I just started typing every single...</description>
			<content:encoded><![CDATA[<div><b>Spam</b><br />
You know… I wasn’t’ sure whether I should make this thread or not… It will most likely be pointless to most people… I expect some flames as well, but after a short inner battle I decided, hell I don’t care, I am writing this…  I wasn’t sure how to begin so I just started typing every single word that comes to my mind… <br />
<br />
<b>Introduction</b><br />
What the fuck is this thread about ?  As you know Starcraft II is one of the RTS games with most flexible game play, if you are reading this, this means that you have played it, therefore the use of me explaining what makes SCII so rich in game play aspect is close to the zero. <br />
<br />
As most of you guys may know there is an impressively large and almost scary amount of strategies that let you to kill your enemy in the first 5-10 minutes of the game.  All is fine, right ?  except the fact that you do the same shit over and over. Every.single.game. Where is the fun of playing a game if it repeats itself ? Sure, we have a need to be in a good league,  to have a lot of wins and a nice icon, but… is this the way ? Clearly yes. Every RTS has a very unpleasant learning curve and you will be beaten, over and over again.  <br />
<br />
<b>To sum it up so far</b> Cheese are strategies that use only low level units, these strategies are inflexible and will provide you with the assured destruction of your enemy. (if he is a noob or stupid enough not to scout.)<br />
<br />
<b>what is style? </b> Uncommon usage of units/abilities/terran/pretty much everything that is original and effective. <br />
<br />
Why don’t people use it ? You must think it, you must be able to do it, therefore you need at least moderate micro and macro skills. Where as raising a zealot army or doing a 6 pool won’t touch your brain, the style moves require planning, while doing them your attention will be on the field, you must have a good build order so you are not behind. <br />
<br />
An example of a stylish player is LiquidTLO. He is fun to watch, don’t ya think ? <br />
WhiteRa is an example of a non-stylish player. Clearly he is one of the best, however his tactics are pretty well known and commonly enough used by other people.<br />
<br />
Style moves are risky, but not All-in like the cheesies. <br />
<br />
<b>Second Sum Up So Far</b> making cool original and effective things is stylish. Doing cheese isn’t, it isn’t even interesting.<br />
<br />
I will give some examples of cheese and style later, let’s concentrate on what people are doing so far:<br />
<br />
Cheese totally pwns style in terms if users. You meet chiesies quite often don’t you ? The ones who don’t rush early game go either for high level rush (void ray rush for example) or  turtle and stack “The ultimate army of total destruction pwnage and massacre” ™   The style users/players are a very rare breed, mostly because like I’ve said above, cheese is usually easier to make and harder to block.<br />
<br />
You won’t meet that many stylish players,  like I said even though most cheeses are all in, if not known exactly which one of the 548935 cheese tactics your opponent is using you are as good as dead.<br />
<br />
So, what does style have to offer  if cheese can give us easy wins ? Well, for once you actually use more then 1 unit type per game. You learn to micro and macro. You actually use more of the game play that Starcraft has to offer. You will get some epic games. <br />
<br />
<b>What the fuck was I yapping about so far ? </b> cheese is easier and maybe more efficient, but all in. Style isn’t nearly as risky and a lot more beautiful. You use a lot more units, you learn to micro/macro. Style can be used any time when thought of, cheese starts from the start of the game.<br />
<br />
<b>Which is Better?</b><br />
<br />
Seriously, so far style seems to be inferior to cheese… right ?<br />
The showdown<br />
Not really, I went on 1v1 against the biggest cheeser I know, (he cheesed himself into platinum 1v1, those were his exact words) and guess what ? I won. Sure, I knew what he was going for and I was with the best defensive race (terran) but I managed to hold of his proxy wave attacks and managed to sneak 2 hellions, upgraded with the infernal thingy, sniped out his economy and owned him soon after. <br />
<br />
However, if I hadn’t known what he is going for, this would be an impossible mission. <br />
<br />
OK I think you are getting pretty tired from reading this. So am I from writing it, so to cut a long story short, I will just give you some style examples.<br />
<br />
<br />
Now, the promised examples (Screens are Provided by my good friend Siretu and are taken from the replays of our showdown for the TH tournament)<br />
The first SS is really hard to capture. Basically banelings in action. What is stylish about it is that I used the corner to hide them there, that way they are close to the approaching enemy and remain hidden until the very last second as well as I am using the narrow way to maximize the AoE damage done. <br />
Effective ? Yes. Well played, if I can say so myself. :D <br />
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Style thing 2- DROPS of any sort, if you manage to evade your  opponent’s eyes, drop units and deal crucial damage to his economy THAT IS AWESOME. You get quite an edge in game and it looks fucking amazing. On this picture you can see Siretu going to make a drop. That stupid zerg (me) wasn’t expecting that and now is gonna pay dearly for it. Workers are slow producing units, manly because you have just one worker production building per base, if you are zerg, you must spend all your hardly and over a lot of time gathered larva in order to replenish the losses. Go Siretu, go !<br />
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<br />
Hidden banes in places where you’d normally hide your army and try to ambush someone ? Apparently Siretu wanted to get this spot so he can fuck up my next attack.  Sadly, the bane bombs do enough damage to destroy this unit squad.  How would I manage that with cheese ?  Stylish? Yes. Cheesy ? Nah. Effective ? Way more than a lame shit uhm… six pool.<br />
<br />
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<br />
<br />
Nukes are awesome, don’t ya think ? I couldn’t agree more… but why have just 1 nuke at a time ? Spamming multiple nukes in his entire base is as stylish as you can get- Total destruction, massacre, and hardly any way to evade it.  One of the moves I was really glad I managed to pull off. You use just a couple of units and nukes aren’t nearly as expensive as most people think. With 100 minerals and 100 gas spent on a nuke that is successful, you can deal way more damage than with a mutalisk (that has the same cost)<br />
<br />
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<br />
<br />
A push with SCV’s and a ghost ? Effective ? no way, ohh shit wait, those SCV’s took the dmg while the ghost sniped out my marines. God Damn it ! Well done Siretu, way to beat the shit out of my marines with minimal losses (if any at all)<br />
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<br />
Make a proxy factory on a unreachable ramp and place, you guessed it siege tanks. Ensuring total dominance and protection over this expo, Siretu’s natural expo. For him to take this down, he’d need to devote his attention and be vulnerable… for just enough time so that I can make a single but effective nuke. <br />
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<br />
Kaboom : ]<br />
<br />
<br />
How about some concentrated nuking ? A fucking stylish move made by Siretu in this match was when he concentrate-nuked my nuking places… You’d be surprised how much damage 2 nukes do… <br />
<br />
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<br />
<br />
Those are enough examples for now… <br />
<br />
Okay so, what about you guys ? This is pretty much everything I think about cheesy tactics. What about you guys ? Which game style do you prefer ? What is your opinion on cheese ?  And if you’ve done something stylish, go ahead and share it. <br />
<br />
And, Siretu, thanks again for the screens :)</div>

]]></content:encoded>
			<category domain="http://www.thehelper.net/forums/forumdisplay.php?f=147">Starcraft II Discussion</category>
			<dc:creator>Bloodcount</dc:creator>
			<guid isPermaLink="true">http://www.thehelper.net/forums/showthread.php?t=155657</guid>
		</item>
		<item>
			<title>Element TD Update</title>
			<link>http://www.thehelper.net/forums/showthread.php?t=155655&amp;goto=newpost</link>
			<pubDate>Thu, 02 Sep 2010 15:04:15 GMT</pubDate>
			<description><![CDATA[It's been over a month since I announced this project. An update is in order! Without further ado, check out these terrain pictures. 
 
Image: http://img227.imageshack.us/img227/7553/etd1.jpg  
Image: http://img710.imageshack.us/img710/149/etd2.jpg  
Image:...]]></description>
			<content:encoded><![CDATA[<div>It's been over a month since I announced this project. An update is in order! Without further ado, check out these terrain pictures.<br />
<br />
<img src="http://img227.imageshack.us/img227/7553/etd1.jpg" border="0" alt="" /><br />
<img src="http://img710.imageshack.us/img710/149/etd2.jpg" border="0" alt="" /><br />
<img src="http://img832.imageshack.us/img832/9670/etd3.jpg" border="0" alt="" /><br />
<img src="http://img839.imageshack.us/img839/5902/etd4.jpg" border="0" alt="" /><br />
<img src="http://img704.imageshack.us/img704/2946/etd5.jpg" border="0" alt="" /><br />
<img src="http://img401.imageshack.us/img401/6818/etd6.jpg" border="0" alt="" /><br />
<img src="http://img227.imageshack.us/img227/4864/etd7.jpg" border="0" alt="" /><br />
<img src="http://img339.imageshack.us/img339/9909/etd8.jpg" border="0" alt="" /></div>

]]></content:encoded>
			<category domain="http://www.thehelper.net/forums/forumdisplay.php?f=147">Starcraft II Discussion</category>
			<dc:creator>Karawasa</dc:creator>
			<guid isPermaLink="true">http://www.thehelper.net/forums/showthread.php?t=155655</guid>
		</item>
	</channel>
</rss>
