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  #31  
Old September 23rd, 2009, 07:13 AM
Megika Megika is offline
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Going back to the original topic, I think that the final class will be some sort of ranged physical class. Looking at the current classes we have:

Barbarian: Tanky melee fighter.
Witch doctor: Hybrid caster/summoner.
Wizard: Caster.
Monk: Mystical/holy sort of melee. Likely to have less defensive stats than the barbarian, but more defensive skills (my guess).

Comparing to D2:

Barbarian: duh.
Necromancer: Hybrid caster/summoner, although most people just went entirely into one tree.
Sorceress: Caster.
Paladin: Holy melee. Supportive.
Amazon: Ranged physical, unless you go spears.

So what we're currently missing at the moment is a ranged physical class. We might get a bow/spear/javelin class, but they've already said they won't be bringing back any classes from Diablo 2. Well, unless they change their mind. What I'm saying is that I don't think they could really come up with a bow/spear class that isn't an amazon or extremely similar.

So the point of all this is that I'm guessing it will be glaive based. There'll be various glaive skills - you could have a bouncing skill (duh), a piercing skill, a fragmenting skill, or perhaps various skills to imbue your glaives with elemental damages and effects.

They could even divide it into three trees - a passive enhancement, a physical/magic damage based tree, and an elemental damage tree.
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  #32  
Old September 23rd, 2009, 10:34 AM
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There is one problem about that.
Glaives don't really seem to be a Diablo weapon
They just got to have some archer type, that is the only thing missing, they have had it in all the other games

FYI:
A glaive does not bounce IRL! It CAN under the perfect conditions, but it won't if it is thrown correctly and sharp enought
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  #33  
Old September 23rd, 2009, 05:23 PM
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Quote:
So what we're currently missing at the moment is a ranged physical class. We might get a bow/spear/javelin class, but they've already said they won't be bringing back any classes from Diablo 2. Well, unless they change their mind. What I'm saying is that I don't think they could really come up with a bow/spear class that isn't an amazon or extremely similar.
I disagree, I don't see why a bow class would be unable to differ from the Amazon. If they don't put a bow class in the game, then bows and crossbows will be utterly useless, unless they take those weapons out of the game (which I doubt). Maybe in an expansion or as the 5th class, there will be a bow using class.
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  #34  
Old September 23rd, 2009, 07:52 PM
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>>So what we're currently missing at the moment is a ranged physical class. We might get a bow/spear/javelin class, but they've already said they won't be bringing back any classes from Diablo 2. Well, unless they change their mind. What I'm saying is that I don't think they could really come up with a bow/spear class that isn't an amazon or extremely similar.

Wizard and Sorceress...same thing. Barbarian and Barbarian...
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  #35  
Old September 24th, 2009, 08:33 AM
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They had a Rogue, which is not an amazon.

All I'm saying is, when its your job, you CAN think of another bow class... Such as, oh I donno, ARCHER?

And bouncing and glaives? This isn't Warcraft...
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  #36  
Old September 25th, 2009, 09:39 PM
Megika Megika is offline
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Quote:
Originally Posted by Samael88
There is one problem about that.
Glaives don't really seem to be a Diablo weapon
Claws weren't really a Diablo weapon... then they put them in! If you use that sort reason to avoid putting things in, you'll end up with Diablo 2 with shiny graphics.

Quote:
Originally Posted by Samael88
FYI:
A glaive does not bounce IRL! It CAN under the perfect conditions, but it won't if it is thrown correctly and sharp enought
Well, yeah. Also, arrows don't explode into shards of ice IRL, and it's impossible to call meteors down from the sky using only the power of your mind IRL. Sadly

Quote:
Originally Posted by Genkora
I disagree, I don't see why a bow class would be unable to differ from the Amazon. If they don't put a bow class in the game, then bows and crossbows will be utterly useless, unless they take those weapons out of the game (which I doubt). Maybe in an expansion or as the 5th class, there will be a bow using class.
All true. What I meant was a bow and spear using class won't be able to differ from the Amazon, in my opinion. This means that either bows or spears would have to go, or they would be, as you say, utterly useless. Personally, I think spears will probably be going, or be modified to a "real" glaive ("other" sort of glaive, if you prefer) and given to the Monk.

Quote:
Originally Posted by sqrage
Wizard and Sorceress...same thing. Barbarian and Barbarian...
True. I, personally, don't really blame them for either of those - I think it was said that they had the Barbarian as sort of a baseline class, for the other classes to be measured against in terms of coolness (that's just by memory, may be entirely false).

As for the Wizard, what can you really do with a pure caster? The only thing you could really do, IMO, is take them away from pure elemental casting... which they did (Slow Time, Disintegrate etc).

OTOH, there's Jaujarahje's quote from that IGN interview with Jay Wilson. So I dunno.

Quote:
Originally Posted by Pineapple
All I'm saying is, when its your job, you CAN think of another bow class... Such as, oh I donno, ARCHER?
Well, yeah. Like I said to Genkora, it's a bow and spear class that's difficult.

Quote:
Originally Posted by Pineapple
And bouncing and glaives? This isn't Warcraft...
They had Blizzard in Warcraft 2, and then they put it in Diablo 2. They had Raise Dead in Warcraft 2, and Resurrect/Summon Skeleton in Diablo 2. I don't think they would let the fact it's in Warcraft 3 stop them.
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  #37  
Old September 27th, 2009, 01:24 PM
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Some sort of rogue/ranger hybrid. Using a bow/crossbow, and avoiding melee combat with a variety of stealth and traps.
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  #38  
Old September 27th, 2009, 01:29 PM
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Quote:
Originally Posted by Megika View Post
Claws weren't really a Diablo weapon... then they put them in! If you use that sort reason to avoid putting things in, you'll end up with Diablo 2 with shiny graphics.
I was not talking about it as not being diablo like in the means of it being a bad weapon for diablo. The claws for example has been used in combat IRL.
Any person tried using a glaive in combat by bouncing it of a wall, then I would laught my brains out
I think that those kind of fantasy weapons are more warcraft weapons. Diablo has always had a certain touch of realism to it when it comes to weapons, I for one would hate to see that go away beacuse of a glaive

Quote:
Originally Posted by Megika View Post
Well, yeah. Also, arrows don't explode into shards of ice IRL, and it's impossible to call meteors down from the sky using only the power of your mind IRL. Sadly
Just beacuse it has not been done it does not mean that it is impossible
And FYI, the exploding ice arrows have been tested and worked pretty well, they just turned out to be a bit of an inconvengance when cleaning up afterwards. Liquid nitrogen and a small explosion does the trick in a really primitive and brutal way you know

Edit:
Quote:
Originally Posted by Dakho View Post
Some sort of rogue/ranger hybrid. Using a bow/crossbow, and avoiding melee combat with a variety of stealth and traps.
That sounds like the most logical one for now. It has to be a ranged, it just has to be
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  #39  
Old October 5th, 2009, 08:18 PM
ZugZugZealot ZugZugZealot is offline
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Monk is more like the assassin as far as Diablo II goes. There was a monk class in Hellfire (diablo 1 expansion.


Assassin did get a glaive-type move with non-elemental traps.


I would prefer it if bows were used on a wider range of characters... I felt that adding Amazon specific bows in Lord of Destruction was redundant as hell, since no other class could even make use of bows aside from maybe enchant sorc with the guided arrow for any class bow. Though I suppose I did use bows on the barb, but only was used for when I had iron maiden on me while waiting for it to go away.

A character style that could fit in the Paladin role and not be a paladin, would be a samurai style character... Samurai are rather spiritual and honor based... The difference would be Samurai would have less auras if any, and would have bow skills.
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  #40  
Old October 13th, 2009, 08:17 PM
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Quote:
Originally Posted by Samael88 View Post
This guess comes from this:
If I have understood it correctly the worldstone was what prevented the "humans" from being powerfull, they have the capability of being greater than the demons and angels alike. And since that has been destroyed, they could be at the same "power-level", hence the angels could be a playable race

WHAT ARE HIS POWER LEVEL!?!?!?!

now that i got that out of my system...

Why do you think they have to follow the norm of their previous game, the 5th class for all we know could very well be another melee class, and they could say "yea, we're done with bows"

or hell, they might even introduce guns... i doubt it, but y never know.

I personally could care less what the 5th class is, I'm just glad the Monk is back in action
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  #41  
Old October 14th, 2009, 03:47 PM
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Samael88 Samael88 is offline
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Quote:
Originally Posted by Bartuc08 View Post
WHAT ARE HIS POWER LEVEL!?!?!?!

now that i got that out of my system...
I did not know how to put it, but I guess you know what I mean anyway

Quote:
Originally Posted by Bartuc08 View Post
Why do you think they have to follow the norm of their previous game, the 5th class for all we know could very well be another melee class, and they could say "yea, we're done with bows"

or hell, they might even introduce guns... i doubt it, but y never know.

I personally could care less what the 5th class is, I'm just glad the Monk is back in action
That was actually not a bad thought.
They could actually introduce pistols and make it quite good anyway, as they did with fable 2, not saying that they need to do the same way, but it could actually be cool if they pulled it of in a good way

And god forbid a barbarian running around with a M16 tho
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  #42  
Old November 4th, 2009, 08:09 AM
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Personally, i'm gonna go with a Paladin, i don't see the reason to put a bow wielding class in the game JUST cause it was in the other games, and monks never fight with armor or shields, just with their staff, so the only class that would use melee weapons (In general) at this point would be Barbarian. Why go to the trouble of making a bow/xbow type of a character when they could just slap a shield on a guy and make him a knight of some sort. Like a really tough defensive character with strong but slow hits (mace type weapon). And sneaking/healing etc.. is not diablo style really
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  #43  
Old January 17th, 2010, 06:46 AM
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I see a stealth archer in there. Little bit like Striker. A "ranger" or "rogue" : D
On the other hand, I'd love it if other classes could be using ranged weapons equally well as melee weapons...
Guns and I'm out.
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  #44  
Old January 18th, 2010, 10:25 PM
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Guns and I'm out.
Well, perhaps we should not be to surprised if that turns out to be the case, after all they did have explosive potions in D2, that means that they have gunpowder

I for one would love if they had the same type of guns as they have in Torchlight, going akimbo with those bastards is just awesome
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  #45  
Old March 6th, 2010, 07:42 PM
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Doubtful of a "healer" class. The red orbs aren't there for nothin'
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