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  #1  
Old March 10th, 2010, 09:32 AM
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world23wc3 world23wc3 is offline
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Why doesn't this perodic weather trigger works for me?

Trigger:
  • Rain and Sun
    • Events
      • Time - Every 380.00 seconds of game time
    • Conditions
    • Actions
      • Environment - Create at Sun and Rain <gen> the weather effect Rays Of Light
      • Wait 180.00 seconds
      • Environment - Create at Sun and Rain <gen> the weather effect Ashenvale Rain (Light)
      • Wait 20.00 seconds
      • Environment - Create at Sun and Rain <gen> the weather effect Ashenvale Rain (Heavy)
      • Wait 180.00 seconds
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  #2  
Old March 10th, 2010, 09:33 AM
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world23wc3 world23wc3 is offline
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Why doesn't the sun shine on it or that it begins to rain ? Please help


Sry for double post

Last edited by world23wc3; March 10th, 2010 at 10:08 AM.
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  #3  
Old March 10th, 2010, 09:40 AM
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Double posting and double threading wtf.
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  #4  
Old March 10th, 2010, 11:07 AM
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Where I come from, double posting is posting the same message twice.

He's just bumping it.

Anyways, I think you should make use of a weather variable. And destroy each weather effect before you start a new one.

A quick note is that, it might actually be working but in game you have particles set to low.

Just hit f10 options video and make sure particles is at high. Else you wouldn't see any weather effect at all.
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  #5  
Old March 10th, 2010, 11:13 AM
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He "bumped" 1 min after making the thread.
Also you have 111 posts so im sure you know the rules by now.
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  #6  
Old March 10th, 2010, 12:07 PM
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lol 1min after
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  #7  
Old March 10th, 2010, 12:17 PM
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You know you will need to wait 380 secs before the 1st weather condition is made? Also that leaks you need to remove the weather effects if im right. Not sure though.
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  #8  
Old March 10th, 2010, 12:22 PM
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Quote:
Originally Posted by HeX.16 View Post
You know you will need to wait 380 secs before the 1st weather condition is made? Also that leaks you need to remove the weather effects if im right. Not sure though.
It does leak.

He needs a weather variable and whatever the custom script is to remove it.

But I think the real reason why he isn't seeing it is because his video settings are real low.
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  #9  
Old March 10th, 2010, 12:25 PM
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I think to fix the leak all you need is
Trigger:
  • Environment - Remove (Last created weather effect)
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  #10  
Old March 11th, 2010, 10:40 AM
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world23wc3 world23wc3 is offline
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Video settings is high but still i can't see it

And I made two triggeras another before the one that i showed you earlier

Trigger
Trigger:
  • Rain and Sun Copy
    • Events
      • Time - Elapsed game time is 0.00 seconds
    • Conditions
    • Actions
      • Environment - Create at Sun and Rain <gen> the weather effect Rays Of Light
      • Wait 180.00 seconds
      • Environment - Remove (Last created weather effect)
      • Environment - Create at Sun and Rain <gen> the weather effect Ashenvale Rain (Light)
      • Wait 20.00 seconds
      • Environment - Remove (Last created weather effect)
      • Environment - Create at Sun and Rain <gen> the weather effect Ashenvale Rain (Heavy)
      • Wait 180.00 seconds
      • Environment - Remove (Last created weather effect)
      • Trigger - Turn off (This trigger)



I tried and I made a region with weather effect and then i could see it strange ...
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  #11  
Old March 11th, 2010, 10:41 AM
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Use map init not a preodic with 0
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  #12  
Old March 11th, 2010, 10:45 AM
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Quote:
Originally Posted by HeX.16 View Post
Use map init not a preodic with 0


I tried 0.03 aswell didn't work Map Init tried and no effect..



I also tried to make a new map, didn't work either.
Please help i'm so tired on this trigger

Last edited by world23wc3; March 11th, 2010 at 10:51 AM.
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  #13  
Old March 11th, 2010, 10:34 PM
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instead of waits, try using a countdown timer..

Trigger:
  • Environment - Create at Sun and Rain <gen> the weather effect Rays Of Light
    • Set Weather1 = Last Created Weather
    • Timer - Create a one-shot countdown timer that expires in 180 seconds
    • Set Weather1 = Last Created Timer

Trigger:
  • events
    • Weather1 Expires
    • Conditions
    • Actions
      • Environment - Remove Weather1
      • Environment - Create at Sun and Rain <gen> the weather effect Ashenvale Rain (Light)
      • Set Weather2 = Last Created Weather
      • Timer - Start a one-shot countdown timer that expires in 20 seconds
      • Set Timer2 = Last Created Timer


so on...
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  #14  
Old March 12th, 2010, 12:23 AM
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Bogrim Bogrim is offline
y hello thar
 
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You need to use this action,
Trigger:
  • Environment - Turn (Last created weather effect) On

To make the weather effect appear after creation.
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  #15  
Old March 14th, 2010, 09:06 AM
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world23wc3 world23wc3 is offline
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Smile Thanks

Quote:
Originally Posted by Bogrim View Post
You need to use this action,
Trigger:
  • Environment - Turn (Last created weather effect) On

To make the weather effect appear after creation.
MEGA thanks !!
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