Recent content by c4h1ll

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    10 kills to win the game?

    I'm making a game where the aim is to get 10 kills. I've made a leaderboard which adds 1 everytime they get a kill.... and it works... but I want to make it so that when a player gets 10 kills it shows a message like "blah blah has won the game". Can someone help me?
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    make unit magic immune...

    I'm making a game where everyone has to chase to kill a frog. But i want to make the frog magic immune. How do I do that? I also want to make it so that it runs away from the players. How do i do that? Thanks for any help
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    Make player automatically computer

    I've already added the force. But I want the force to be occupied by a computer. For example like in Enfos... A few slots are filled by computer normals
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    Make player automatically computer

    I'm making a four player co-op game. However when starting the game, wc3 requires that an enemy be in the game as well. So I made an enemy team with a player (player 12 [brown]) and changed the controller to Computer (via the player properties). But when i load up the game, the enemy team comes...
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    Disable Corpse creation

    I'm using the zombie unit (Undead --> campaign --> units) and when it does it creates a corpse. How do i disable that?
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    Hero only revives ally heroes r alive?

    I'm making a four player cooperative game. Each player controls one hero. I want to make it so that each players hero only revives if at least another ally hero is still alive. So, what that means is if you die and no one else is alive, then it's game over. However, if you die and another ally...
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    Team leaderboard

    I'm making a 4 player co-operative game. I want to make it so that when anyone on the team gets a kill. a point is added to the board (which will show a team score). Please show how to do in GUI if you can.
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    Revive ally heroes

    I've set the COP as a variable - unit. However, when i go back to the 'Unit within range' event it doesnt allow me to select it.
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    Revive ally heroes

    reply Thanks. I know how to create a Cirlce of power (COP) when the hero dies. But i don't know how to make it that when another hero comes in range of it, the hero will revive. I know about the 'Unit within range' event but i don't know how to specifically select the COP.
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    Revive ally heroes

    I want to make a revival system similar to the one in Slide ninja slide. If you don't know how it works... basically when a hero dies a circle of power is created and when another hero steps on it, that hero is revived. Could anyone help me with this?
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    Human repair cost

    I'm trying to make it so that when a peasant helps another peasent repair a building, it will cost no gold and no lumber. Anyone can help me out?
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    Amount in gold mine

    I'm trying to change the amount of gold that a gold mine can hold. I can't seem to find that option. I went into the object editor and changed the Max Gold to 99999 but that doesn't seem to do anything. Any help would be greatly appreaciated.
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    Spawning units if controller is user

    I've made a trigger where after 0.5 secs, a peasant will spawn for a player. The condition is that the player must be a user. The problem is, some units are being created even though there are no controllers at all. Could someone help me out?
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    Leaderboard showing gold

    I know the basics of creating a leaderboard but I'm trying to make a leaderboard which shows the amount of gold each player has. I'm not sure how to go about doing this though. Any help would be greatly appreaciated
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    Percent chance to drop an item

    I'm making an rpg. I want to know how i can make it so that when a unit dies, there is a certain percent chance to drop an item. Like 5%, 10%, not all the time.
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