Hi all of ya!
How do I change a unit from ground to flying ingame when using an ability and then back again after the duration? I have tried "add/remove classification" but that simply does not work. Is that Blizzard's evil hard code again or what?
Thanks in advance.
Yep that one works the same way as "my" trigger, so it works :P. (where I changed some parts from the one added by avalya). A was requested to post it so here it is:
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Multi Polymorph...
hmm it seems to work. I have added / removed air / ground class too, but still need a way to alter / remove shadow image as it looks really retarded when the unit flys and the shadow remains at ground level :-/
EDIT: Okay found that the unit will act like a ground unit when order over higher...
As mentioned I made the Hero's movement flying too. I have tried using 0 sec for unit duration but it doesn't change anything I'm afraid... Might try Storm Crow form.
Hi all.
I am trying to make a hero fly (when using an ability "Levitate"). The ability should make the hero move slower but become flying as mentioned. I just made a copy of the Hero and slowed movement speed and addad movement type - flying and movement height - 250 and targeted as - air...
that's because most people don't solve my problems to be honest hehe, or I don't post so much :-/. Anyways I got one problem I just found: The trigger only morphs one unit in total! how can that be with the loop action?
omfg -.-'
LOOOOOOOOOOOOOL. I found out that the reason why it did not work is because my AoE of the ability is very small (50 AoE). So even though the unit appears green (going to be affacted) it does in fact not become morphed. Don't know what relation there is between actual AoE an the...
Hi everyone. I have had this trigger suggested in another thread, and I was given a map which proved that the trigger works. However it does sometimes not work in the example map I had. in my own map it never works :(. Can anyone tell me what is wrong with it?
It should cause units affacted...