Can someone help me? I've been trying to make thunder clap deal double damage when there is only one unit but it isn't working -.-
globals
unit u
group g
unit ud
integer m
endglobals
function Trig_TC_remastered_Conditions takes nothing returns boolean
if ( not (...
I was looking around for hours now... I've been looking for a inventory system or what ever.... I wanted to make a system that I can hold up to 12 items... but get the effect of every item I have >.> please help me T_T
I know that you can't detect a buff level because it only returns one but can someone help me find out a way to make this work.
function Trig_Dark_Aura_Conditions takes nothing returns boolean
if ( not ( UnitHasBuffBJ(GetEventDamageSource(), 'B007') == true ) ) then
return false...
I am pretty noob at this stuff I was just wondering if I wanted to make a threat multi board how would I do it? because leader boards are abit to limited for me.