This is the poll for the contest. Remember, every vote counts!
Submission Thread: http://www.thehelper.net/forums/showthread.php/164274-Hero-Contest-Submissions-Thread
GetUnitState(.target,UNIT_STATE_LIFE)
//Can be
GetWidgetLife(.target)
private function GC takes nothing returns boolean
return not IsUnitAlly(GetFilterUnit(),GetOwningPlayer(bj_lastCreatedUnit))
and (GetUnitState(GetFilterUnit(),UNIT_STATE_LIFE) > 0)// Can be...
But, in my other ability where I first used a parabola it just when it ended, it'd just stay at the default height. But it'd still perform the parabola to the targeted point.
That wasn't the problem, its a great suggestion, but its not the problem, the problem, is that, if I add 100 more...