Recent content by scubazoo

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    Hashtable - How to make custom values to be stored and recalled?

    I want to make a pokemon style map(or monster taming map in general) in which players can catch multiple pokemon and store them in pokeballs to be summoned and unsummoned later on. I figure I need a hashtable, but I am unsure of triggering it for this system. How would I make the trigger...
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    How do I load custom values stored in a hashtable?

    The thing is, the keys to which the data has been stored before were variable. For example, a pokemon is caught and is stored to customvalue +1 of playernumber. How would I recall this later in a trigger in such a way that it can be recalled for each pokemon caught and each player. I know how...
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    How do I load custom values stored in a hashtable?

    I made a trigger for catching pokemon. When a pokemon is caught, it stores the pokemon as two custom values in the hashtable. But when I went to make the trigger with which a pokeball recalls the pokemon, and thus had to trigger how to recall the stored custom values, I realized I don't know...
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    Pokemon Map, need help with triggering

    Ooook, right, I forgot I was using the region to move the pokemon back and forth; the thing is, if I get the hashtable to work properly, I won't really need a position to move them(as far as I understand). EDIT: I would very much appreciate you trying to come up with triggers for catching and...
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    Pokemon Map, need help with triggering

    It sounds like you may be familiar with the process; could you post a trigger? Wouldn't creating more variables make for more leaking? Also, why would I need variables for positions? It would be in my best interest to have a trigger which would work for catching and creating the stored data for...
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    Pokemon Map, need help with triggering

    So this is my trigger so far for catching a pokemon, followed by the trigger I use to summon the caught pokemon. There are several problems though: How do I implement this so that it works for multiple players and multiple pokemon, also with the conditions of catching a pokemon. I also don't...
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    Pokemon Map, need help with triggering

    Thank you duderock101. I took a look at it, but I don't think it will work. I require multiple pokemon to be able to be captured by multiple players. I am not sure if your trigger only works for one 'beast' per player. I also don't know how to do all those variables lol. If someone could...
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    Pokemon Map, need help with triggering

    Conditions: Pokeball Type: Pokeball, Greatball, Ultraball, Masterball(this one should be easy I guess) The chance of capture increases as the quality of ball increases. Physical Condition: Sleeping, Paralyzed, etc. HP: Below certain percentages I figured with a random number system, such...
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    Pokemon Map, need help with triggering

    As to the location of where pokemon will go when in a pokeball, yes, I have decided that it would be simple to have a small area on the edge of the map that cannot be seen and to which the pokemon will be relocated. The formula concept...sounds confusing. I remember looking at it once, but if...
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    Pokemon Map, need help with triggering

    This is probably actually the best idea; it seems easiest and thus doable lol. Thank you guys. However, I still need help with how to trigger the catching system. Also, once caught, how would I remove the pokeball used to catch it and add the pokeball which now contains the pokemon?
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    Pokemon Map, need help with triggering

    That seems like alot of work, besides probably leaky with multiplayer. There is a way to do it with storing variables and maybe arrays, but I think just hash tables and variables. Only ting is I don't know how to use them.
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    Pokemon Map, need help with triggering

    But would it recall the same pokemon with the same stats and items? If so, how would I trigger that?
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    New Pokemon Map

    I want to make a new pokemon map, similar to pokemon world. It will be more in depth with towns and a larger map, with some quests and events. I need much help with the triggering. I can do simple triggering, but am having trouble with making a catch system, call system with pokeballs, and...
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    Pokemon Map, need help with triggering

    Hi, I am starting a pokemon map similar to pokemon world. I want to use a similar catch and call system but am not sure how to trigger that. I can't do Jass, and gui sort limited. Please help me create a multiplayer trigger system for catching multiple pokemon and calling them to and from...
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