ayanami, there's a bug in chronomites. when you manually cast it, the hero's animation speeds up. also, the attack speed bonus doesn't have status buff on caster.
EDIT: just noticed that there's something wrong with it. hero attacks target "A" 4x with the skill, so the slow stacks 4x to target...
can i request for another one? here:
Spell Name: WEAVING ATTACK (PASSIVE)
Code Preference: GUI, if possible. (but if it's easier in vjass then go ahead.)
Spell Type: MUI
Description:
Occasionally [Hero] will attack its target twice in every x attacks.
(Doesn't matter if hero changes...
Can I still throw request in? Okay here's mine...
Spell Name: CHRONOMITES (AUTOCAST)
Description: Each shot fired reduces target's movespeed while increasing caster's attackspeed.
Must stack up to six times.
Code Preference: GUI, if possible
Spell Type: MUI
Level 1: 3% movespeed...
wow nice tutorial... very in depth
anyways, i have an easy method in
getting hex color codes without referring to tables
all you need is MSPaint and Calc.exe in scientific mode
then open MSPaint, click >> Colors >> Edit Colors >>> Define Custom Colors.
there you see a color chart and at...