Hey, i found a bug with UID, let check the map http://dl.dropbox.com/u/14083092/Maper/Buggy.w3x
scope test
private struct tester
private static method AII_filter takes item i returns boolean
return GetItemTypeId(i) == 'I001'
endmethod...
hey jesus, i want a higher bonus, so i try to change that things
// Str/Agi/Int (10 = 1023 max)
//! i for i=1,11 do
//! i createobject("AIs1","A5C"..myChar[i])
//! i makechange(current,"Istr",1,myBin[i])
//! i...
yeah, so if i assign this bar to a dummy unit (unit type ward) and only display for one specific player (srr for any misstake in writing), using if GetLocalPlayer() == somePlayer then ... endif. Will i get any error?
hey j4l. Let say i want to detect when a buffstruct is created. Then check, if it's a negative buff then multiple it's duration by 2. Can you add or teach me the way to make a event similar to 'EVENT_BUFF_CREATED'