my neutral creeps seem to go only the half way to their point...here is an example of the triggers
1.
Events
Time - Every 40.00 seconds of game time
Conditions
(Fire Dragon Mother 0917 <gen> is alive) Equal to True
Actions
Trigger - Turn on (This trigger)
Set reddragons = (Center of fire dragons...
When i use a custom model icon for skills..
when i want to pick them at skills and its not their level yet
its green at skill icon maybe because the warcraft cant make this new icons fogued or blur..
how can i fix this?
How can you make animation art target repeat or stay for ever
lets say for a bleed or poison abilities
the models of blood i use happens once and turns off
though the poison,poison stacking buff model seems to repeat its self
let me know(not trigger use if possible)
Warcraft Ability (not custom) problem
its the Abilities/Neutral Hostile/Heroes/Transmute
its an ability that you kill a creep and you get gold
at the stats of the ability is an "Max Creep level:.."
i have put "5"
but i kill 40 lvl creeps and i get gold wtf is that!!!!??
When i buy a tome or something from shop and every 600 secs
an item seems to respawn at position of my hero
a custom item made by combining 2 other items but i never buy those two..
all my triggers seems perfect
i dont know what is it maybe that leaks you all talking about...
(Player - Set (Owner of (Triggering unit)) Current gold to 0)
How do i change (Owner of (Triggering unit)) to (Owner of (Unit-type of my choice??))
it is only seems to leave me to choose ingame units not unit/unit types that will be created later ingame
like a custom hero of my choice...
"MAP FILE TOO BIG ERROR'' but its only 8kb and i have the latest version of warcraft3: 1.26a
and i did that fix with wc3 fixer [warcraftIII/diabloII<-
but it doesnt seem to open
an odd thing is that at playtest all seem to work perfectly fine
also i need to tell you that use in my map...