Hello, I recently released a game, WmW X14. The problem is that in almost every game, people are experiencing a fatal error at random moments. I also experience the error. The fatal error reads as follows:
This application has encountered a critical error:
Not enough storage is available to...
Hello, I recently just finished my map.
I've been hosting it privately on battle.net with some friends of mine for weeks now, and decided to release it tonight. However, it does not show up in the list of games when I try to host it publicly. It's in my file directory, it brings me to the game...
Hello
I have a bank integer variable that is arrayed for each of the six players on the map. It is used to hold gold past the 1M limit.
For some reason, once the bank integer reaches in the hundred millions/billions, it automatically switches to a negative integer.
Is there a way I can keep...
Just wondering so I can download and import models at will.
Heard it was 4MB and upgraded to 8MB with the 1.24 patch, but I have no idea.
Please provide credible answers, no guesses. Thanks!
Hello
I currently have a TFT map, and I would like to change the TFT models to RoC models. However, I don't really feel like putting my laptop beside me and checking all of the models for each of the 700-800 units that I have on the map.
Is there any database that contains the entire list of...
Hello
Currently I have about 700-800 units mixed between RoC and TFT that I'm dealing with right now. about 400-500 are TFT models, and I'm trying to figure out an easier way to make them RoC playable other than going through every single one individually and changing them to one that suites...
Hello,
I'm running into some difficulty with my dialog.
I'm trying to set it up like this, a dialog starts up after 1 second of gameplay.
The dialog shows the following:
Now what I'm looking for is, if someone clicks Normal, then it displays "Hard" as the new text and hard...
Hello,
I imported my unit data from my TFT map that I want to transfer to make it playable on RoC-and all models viewable for RoC only players.
I have a question about the abilities though...
Disregard the models for a moment, I don't care if the buffs or ability models don't show.
If I...
Hello,
In my game, a person earns income. If the income is over 1,000,000, that person receives all excess income through a separate integer, known as the Bank. The bank automatically withdrawals gold as the person requires it.
Example:
Player 1 income = 1,150,000
Timer ends. Player...
Hey, soo pretty much I was importing a unit birth animation for all constructing units. I didn't want to trigger the animation as a first resort, so I went to the ability section and clicked on the Orc-Build ability. Then the picture below came up... tested the map, and none of the builders can...
Hello,
I'm interested in importing roughly... 20-30 custom models from hiveworkshop, the problem is though is that they're all 80-500kb. That would run up the map file size like CRAZY and probably go beyond Warcraft III's limits.
Is there any way to decrease the file size of the models? I...
Hello
So basically I just found out that my map is completely unbalanced as far as size is concerned, so I created a new map. However, I don't want to redo the terrain entirely. Is there any way I can import all region data, terrain (cliffs, terrain, water, etc) from my unbalanced map to the...
Hello,
For an anti-map hack method for triggers--I thought of creating a trigger (it would have to be in JASS.. so I have no idea how to do it. I only know integers/strings in JASS) that would TURN OFF or DESTROY all triggers NOT EQUAL to the name of any of my triggers.
Example:
Say I have two...
Hello...
For some reason, the following problems are occurring with this trigger:
-Multiples of the units are being created when the stalker is attacked from units with a fast attack speed. The new created unit is called "string default" and is not removed.
-the dummy unit does not cast the...
Hello
I currently have an ability set up for a "creep" where when it is attacked, it casts a healing wave spell that works like chain lightning by healing a unit near it for 80hp, and bounces to 2 other units, healing 5% less each time.
I've tried several methods for the "unit-order" action...
Top side
Events
Unit - A unit owned by Player 8 (Pink) Is attacked
Unit - A unit owned by Player 12 (Brown) Is attacked
Unit - A unit owned by Player 10 (Light Blue) Is attacked
Conditions
Actions
Unit Group - Pick every unit in (Units in Snow <gen>)...
Hello,
In order to be very clear, I'll try to provide as much information as possible.
In my map, I have it set up so where red is given dialog options to play normally, play with a multiboard, or fully custom.
If he selects fully custom, another dialog comes up with more options, and once...
Give Wood
Events
Time - Every 0.50 seconds of game time
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)...
Hello
I'm trying to make a loading screen with good quality text that would be completely visible for people loading the loading screen.
I've taken a picture of AVP on google.com, and used Photoshop CS6 to add the text and used a program to change the picture type and resize it to the...