Search results

  1. Ashcat

    How to make units sideways?

    I used to know this but I guess it escaped me awhile ago. : ( I need to know how to make a unit stand sideways. You know, like how people do with special effect units for all their kamehameha spells and such.
  2. Ashcat

    Anti stuck trigger?

    If your units are owned by Neutral Hostile, change them to a computer player and that should fix it. If its just a few stragglers, then it means you have too many units on the map at once. Try reducing the number of units, and bolstering their strength.
  3. Ashcat

    StarCraft 2 Editor - Wish List

    It would be neat if they allowed you to change tooltips of abilities and such with triggers. That way, for an ability, instead of having "does 20% of your current health in damage" you could just have "does X damage (based on health)"
  4. Ashcat

    Change tooltip via trigger

    Oh, maybe... quite a bit of work for such a small thing. Thankies ^.^
  5. Ashcat

    Change tooltip via trigger

    Well what I was actually thinking of doing was creating a damaging spell that causes damage based on strength. And instead of having the tooltip say "Causes X damage + [Str*0.5]" I was going to try to find a way to just have the product there in the tooltip, so I guess that wont work.
  6. Ashcat

    Change tooltip via trigger

    Just wondering if its possible at all to change the tooltip of an ability or unit mid-game with a trigger?
  7. Ashcat

    A new Star takes the spotlight.

    Well, starcraft has those psionic powers, which come close to magical capabilities, and there are a lot of space age mmoRPGs. I disagree that sc2 maps will be more limited than wc3 maps. Maps come out of the creator's creativity and imagination, and the lore was only bent for about 5billion...
  8. Ashcat

    Footman's defend ability question

    There is no action for blocking damage like that. You could get more complex or.. I think the Crypt Lord's Spiked Carpace ability can reflect all types of damage.
  9. Ashcat

    Max Life?

    Oh um, I think theres two roars you can use, I think they are called Battle Roar and just regular Roar. And then you could probably use a Thunder Clap that affects friendly units as the third one.
  10. Ashcat

    I need help with a trigger.

    * Trigger 1 o Events + Map initialization o Conditions o Actions + Set Group = (Units in (Playable map area)) + Unit Group - Pick every unit in Group and do (Actions) # Loop - Actions...
  11. Ashcat

    I need help with a trigger.

    There is an extremely simple solution to this. Make the actual spell that the hero has do nothing but target a point. When the spell is cast, make a dummy unit and have it cast the actual shockwave as a dummy spell. Then make a damage detection trigger, and detect when a unit is damaged by a...
  12. Ashcat

    Max Life?

    Item abilities don't really stack like that so... You'd probably have to give your units a the Hero Inventory ability, give them a tome of health, then remove the inventory ability. Then give them a tome of... minus health after the effect i suppose.
  13. Ashcat

    Max Life?

    What you will have to do is make an item ability that grants +100 life or so. Then make a regular battleshout that doesn't do anything. Now make a trigger that runs periodically, and detects units that have the buff from your custom battleshout, adding the item ability to them. Also have your...
  14. Ashcat

    Setting Building Limitations

    The Dependancy Equivilents is for like... Say you want to research an upgrade, but it requires that you have an archer. If you put the archer unit in the dependancy equivilents of a grunt, then you could research that upgrade even if you only had a grunt and no archer. So basically its like "I...
  15. Ashcat

    Setting Building Limitations

    Another thing that may or may not work along with your one-line trigger there, is to place the more basic towers into the "Dependancy Equivilents" field in the object editor of your upgraded towers.
  16. Ashcat

    Setting Building Limitations

    I think this would work. Limit Events Unit - A unit Begins construction Conditions (Number of units in (Units in (Playable map area) matching (((Owner of (Matching unit)) Equal to (Owner of (Triggering unit))) and ((Unit-type of (Triggering unit)) Equal to Guard...
  17. Ashcat

    Triggers Don't Work Any More

    Well... You may just want to tear the trigger down and re-write it for the sake of convinience and simplicity.
  18. Ashcat

    Random Number

    You don't get more random than the random number generator. If you don't want procs to come in bursts, increase the chance of the proc and put an internal cooldown on the effect so it can't occur more than once every X seconds.
  19. Ashcat

    Grid square size?

    64x64 I believe. Thats one guard tower's size in "range".
  20. Ashcat

    Triggers Don't Work Any More

    Possible map corruption? Or theres just some tiny, hardly noticable thing wrong with your trigger.
Top