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    Hashtable Help

    Hey guys, I was wondering if anyone could correct what i'm trying to do here. So the idea is when the Unit hits the same unit for 5 times in a row, it will do extra damage and heal him. However when I test it, it simply won't bring the hit counter over. [Trigger] Sword of Thirst Events...
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    Unit randomly dies when casting a spell

    I fixed the issue by creating a unit at map ini for those of whom which select this shadow beetle. Ragthark stays hidden for the entire game, until the transformation is done, and it switches the two out. Thanks for the help.
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    GDD System Not Working?

    I apologize for no details, I figured it was just an obvious fix for someone more experienced than myself. The Special Effect Plays, but the unit attacking with "Blood Gorging" gains no health from damaging other units. EDIT: Typo fixed
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    GDD System Not Working?

    Hello, I am using Weep's GDD Gui Friendly Damage Detection system in my map. Any specific reason why this isn't working? Blood Gorging Events Game - GDD_Event becomes Equal to 0.00 Conditions (Level of Blood Gorging for GDD_DamageSource) Greater than or equal to 1...
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    Unit randomly dies when casting a spell

    I apologize, I forgot to mention the bear form based spell also killed the unit. I can fix the real variable, and will. Also, the unit does have a health upgrade; multiple ones to be exact, only differing in the 100-200 range. EDIT: After much testing, I can see now it is most likely the...
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    Unit randomly dies when casting a spell

    So I am creating a game called "Demonic Defense", and if you've been on battle.net lately; you've probably seen it hosted. I am having one problem with one of the defenders. Whenever the Shadow Beetle (a unit in Demonic defense) casts one of his abilities (A transform ability made via triggers...
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    Can't Set Level of Harvest; Doesn't Work

    Hello fellows; I am having a lot of frustrating trouble when I am trying to set the level of the ability "Harvest" for my workers which is increased when I choose to upgrade this ability. I have tried this all through the Object editor with the Upgrades and Abilities; and used "Ability Level...
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    Need help [Newbie here]

    Hey, I am creating a multiboard based off Thehelper.net tutorial for multiboards. The problem is in the game, it will just show the first row (The "Player Name", "Gold", "Lumber", "Feed", and "Feed Reduction", and it doesn't display playernames or their statistics. I know how to add updates to...
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    Dialog Player Select System

    I'm not to sure on how a test map would help here, as I am basically just looking for a way to convert dialog text into player name. Thanks for your concern though.
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    Dialog Player Select System

    Hello all, I am currently having a problem to create a dialog system. Here is what I want it to do: Whenever one of my units casts a spell called "Grant Control", I want the target of that spell to change owner to one of my allies, which will be listed in a dialog box. I will choose a player...
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    Help with MUI Aerial Shackles Hero Ability

    Okay, so I am creating a Aerial Shackles ability for my RPG, and I want it to be able to do damage equal to my hero's strength every second for 5 seconds. The problem is, I do not know how to work a looping trigger, so if I made this spell the way I know of, it wouldn't be MUI, but I need it to...
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