I was told on another forum that this trigger runs twice (when switch to unit's alterante form and to normal form) and it happens for morph abilities.
I disabled the trigger and it fixed the problem
I have tested the map again. When a player uses the bear form ability(called Building set 2) it gives the order "Build" to every unit or at least the unit/tower other players have selected at that moment. It should only be the unit casting the ability.
The trigger looks like this:
It's a...
My best guess is the change builder that's causing the deselecting of towers, but it's made from this tutorial: https://www.thehelper.net/threads/multi-builder-demo-map.61672/
And I have not been able to find any thread where people were experiencing the same deselecting issue
Hi
In the last version of my TD everyone experiences towers deselecting at random times through the game. It seems like it happens more often when more players have joined the game, so I think the cause is something done actively by the players.
I have not experienced this in the other...
It's a problem in the new patch. You have to wait for the next patch and hopefully a fix. I'm using a kind of add-on for the editor to be able to import files named SharpCraft WEX Bundle v0.1.2.8
I have the same issue since the last patch. It might be fixed by the next patch, but for now we have to test the map by selecting it in custom games in Warcraft
Hi again Accname
My solution didn't work after all. The solution with the shuffle algorithm seems like the most "simple" one, but I don't know how to use that kind of code in the Trigger Editor.
For the none shuffling solution I know how to do the first 3 steps but I don't know how to do step 4...
Thank you for a very quickly respond. I didn't expect that and I have created a trigger myself after creating this thread, that somehow seems to work in the first attempt.
It's far from as elegant and complicated as yours, but if I get any problems with my trigger I'll use one of your...
I am creating a TD where each wave starts with a "funny" message from the creeps. The map has 30 waves but I have maybe 50 funny messages I like to use at random.
So I need to create a trigger, that sets a variable FunnyString[1] to a random number between 1 and 50. For the next wave...