Here is the map. I have a weird problem.
When the test started press esc 3 times and you'll see units not flees from the tower when their health is getting low BUT at the second tower, they're trying to flee from the towers
I want to make this units not fleeing from the towers without changing...
Some of the players disconnecting when the Neutral Hostile appeared
* Same players dropping everytime
* Players are dropping when one or more neutral hostile unit spawn or one of the non-neutral unit owner changes as Neutral Hostile
anyone have an idea about that?
and let me show you to my...