I just thought it was to much to import a whole system just to make that dialog cover the whole lower part of the screen. It might be that i wont even come close to needing to use that much space. And since i run SC at such a low resolution it will probly still fit.
But your right, i should...
Too bad :/
Yea, i found the calibrating system but id rather not use it. I was hoping to make a dialog that went from the left bottom to the right bottom of the screen (covering the normal UI). But i guess ill just make something that at least fits on most resolutions.
Does anyone know how the "create dialog in grid" works compared to not using grids? I've been looking all over for any information but no one seems to even use it.
What im hoping for is that it would allow me to specify size relative to resolution, but i got a crappy monitor and cant really...
When i duplicate a unit, or change which unit a Actor points to, some fields change by themselves (often to values which dont exist) to match the new units ID.
Can i turn this function off or work around it? And why does it work this way?
So im on the process of creating a basic "zergling rush at your terran base" map just to get a hang of this editor. And i want to use the doodad-walls to fortify a position. However it seems units can just walk through the walls.
How do i make the walls solid?
The specific doodad is...
Its not in his profile. It doesen show up as far as i can tell on google. I cant find it on the Hiveshop. Not sure if its there? Could anyone get me a link? :banghead:
Thanks
Ok, so im trying to make custom animations for units on my map, but its kinda complicated and i never even used 3ds max before..
So im looking for someone to help me with it, either to be a offical animator and maybe texture-maker for the map or give me some help with animations. That person...
You could always trigger so that when a unit of a certain kind, or with a certain ability, attacks you damage a enemy unit (other than the original, duh) within X range at the same time.
If its a ranged unit, also make a missle go from your unit to second attacked enemy.
Anyone know where i can find a mdx importer/exporter script for 3ds max 4.2
all the information is outdated and all the links broken.. :(
Also some tips on how to use the script would be appriciated :)
Tried out the map and:
Based on wheel of time? :P
I found one small "bug". One time two of my teams creeps suddenly felt the urge to retreat back to base. And the run up the map again when they reached base camp there. So nothing huge, but still.
Also I get agility and bonuses (as the...
My God-action figure stripps your Jesus-action figure of his powers and kicks him down to earth again where fat cops kill him, then he goes to eat some pie.