Hi,
for my TD I'm doing the following:
However when I add an ability to a unit and set it's level, I will always get a lag THE FIRST TIME THE EVENT HAPPENS. So actually I have a few triggers that work in a similiar way and have the same problem.
Do you know the problem? The thing is...
Hi,
i've read a tutorial on how to prevent leaks. I will ask my question on a strict example.
I have read that points (unit locations etc.) leak
So the shown solution is:
set Temp_Point = position of triggering unit
issue order unit to do something targeting temp_point
Custom script: call...
Hello all,
I'm triggering with the GUI and I have the following problem:
I have a trigger that, every time that a unit has been trained, orders the training building to train that unit type again.
The trigger works perfecty fine, but when I cancel the unit production the building can't be...