I know this one.
and hive has no model for Kratos, any decent ninja or rainbow dash.
and darth vader is based on arthas/Uther/Paladin, which I think is not suited for him.
Im looking for kick ass models for my AOS.
It wont be a 100% custom units map, just a few, so I need real good ones.
Does someone knows a good site to get imported unit models?
Im looking for models for these characters:
- Ninja gaiden.
- Rainbow dash.
- Kratos.
- Darth Vader.
Any...
you could create a unit with 0 visibility radius somewhere in the map, and when the hero uses his ability that unit is selected.
The unit works like the human/orc/elf/undead item shop, and when an item is bought from that unit you trigger something.
-you can select units even if you cant see them.
I have a big project in which I want to create a single player RPG on warcraft with a really huge map.
Im not talking about a scenario with the size huge, im talking about LOTS of huge maps linked to each other.
I have years of experience in the world editor but I never did something like this...
I will give you an advice.
Dont make AOS if you are not experienced with triggers or you will have to lose hours correcting bugs and whenever a spells requires some kind of system you dont have in your map you will have to change everything and lose days to implement the system everywhere it...
dont use MATCHING ITEM, you have to use ITEM BEEING MANIPULATED.
by the way...
destroy the special effect after you create them
use variables to define locations
clear those variables after using them
or your map will have memory l
I love making maps, and I've tried to do many AOS in my life but I always stop in the middle because I get bored and start a new one... lol
but I find myself very good at editing puzzle games, so, for the happyness of some I will be doing a new "teste para retardados" but this time im going...
oh... that dont work, you have to do what I said in the first post.
there is a field called REQUIRED ANIMATION NAMES, you have to add the word ALTERNATE there.
the unit will show like a regular headhunter in the editor, but will show like a berserk in game
Ok people, everything solved XD
thanks fr your help:
call SetUnitAnimationByIndex(udg_unit, 7)
the number 7 is for mountain king, but different units may have other values
Some time ago I remember I used a custom text GUI code to make one of my units move without stopping its actions like attack spell etc...
do anyne knows the custom code that allows me to a a unit from X to Y without causing this unit to stops it's current action?
thanks
oh.
I also have a...
I have some heroes I am working at for my AOS but sometimes I come to a point where I simply can't think about his last spell...
I will post descriptions about the hero and his spells so you see if you can help me finish it:
NAME: Leroy Jenkins
SUBname: BERSERKER
editor model: Mountain...
Sorry, I dont know if IM in the wrong section, but I stoped editing maps since the begging of the year because I were to busy studying.
I just would like to know if people still like to pla warcraft nowadays, because Im thinking on starting an AOS map, but since it gives a lot of work to make I...
hey people, Im about to order some volumes of spice and wolf from www.amazon.com.
but since I watch some part of it in anime I don't know wich volume corresponds to each season.
can anyone tell me if volume 5 is season 1, 2 or 3 ?
thanks...
Name: Trinistack
Class: supresser
Oblivion circle:
Creates a circle of anti magic in a region which causes enemies inside it to lose 4% of their health and mana per second. Double life and mana loss for creeps and summons. 400AOE
Level 1: Lasts 3 seconds (+1 per level)
Trinisphere...