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    making unit "not move" when mana become lower than 10

    Is there anything else interacting with the unit? I mean, if the unit gets the Stop order and then sees an enemy, I think it would start attacking because the "stop" doesn't really hold it in place. If that's not it, I suggest trying to use the "Unit-Set Movement Speed" trigger and just set the...
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    Call for help range

    Perhaps the AI automatically comes to defend its units? For example, if you give an Undead computer player 4 Frost Wyrms (each one at a different corner of the map) and you decide to attack one of them, I think the computer will try to defend it. After all, the owner of the unit definitely knows...
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    Bridge problem: units can cross in one direction, but not the other

    Bridge: units can only walk in one direction Thanks for clicking :D As the thread title says, I have a bridge on one of my maps that units can walk across in one direction (from north to south) but not in the other direction (south to north). The bridge is a "force bridge" from the...
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    Unique Object Editor Bug

    I have this problem as well... I have the FT world editor, and my game is patched up to 1.21 (currently applying 1.23a). I opened my campaign/maps one day, and all my custom abilities had waaaay too many fields. If I'm not mistaken, I think every data field possible shows up. The only change I...
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