I'm trying to make an item which upon pickup gives the hero a "buffed" version of permanent invisibility. That is, I want it to work like a Scroll of Haste, but instead give the hero invisibility for 15 seconds (which could be broken temporarily as he attacks, then return to former state).
I...
Been having some trouble getting this to work.
I've made a script which allows to add an ability to a specific unit which allows it to do double damage for 40 seconds. But the thing is, I want an ability which applies in the same way as for instance the invulnerability potion.
Short: How...
Okay, this is pretty simple.
I made this picture a LONG time ago, and I need to find out what font type I used.
The letters have been set into eachother a bit, which is not how the font behaves, so the font should in fact just have those kinds of letters.
I really need to know this, so I'll...
No, I can't bother making it myself, in case someone already have descriptions about it.
What I am talking about is the Advanced > Gameplay Constants and Game Interface
So, anyone who can bother creating such a thing, or do I have to? :P
I'm in need of a few models with BTN and DISBTN. The models are going to be used in an ORPG made by me, and they should be units of the following.
(Red text = Still being requested, Green text = Found.)
Orc with throwing axe, green skin, hero designed
Dwarf with crossbow
Dwarven...
Now, I'm not very experienced in doodads in the object editor.
Here's the deal, I have made a custom tree, and I want to use the doodad model "Shrub". This is failed however for some reason I don't know (see picture, the "trees" should be where the red circles are, but the shrub doodads are...
Greetings!
First of all, credits to kc102 for giving a random idea for making this, since I had this problem.
-- Remember to post a reply about what you think, and +rep if you think it's good :) --
So, you have made a map. And you think "Wow, what if a unit picks up a gun, and it can...
this is a map made by me from scratch. It looks kinda like Life of a Peasant, but is supposed to be a little more for roleplayers.
Either you're a villager, the drug lord, the police, or the mafia. Do your job, piss people off, and so on.
I'll have changed much of everything for 2.0, it...
Right, my thought was sort of like this. You pick up an item (a gun in this case), and when picked up, it turns on combat - attack 1 (the ranged attack) and turns off combat - attack 2 (the melee attack). When dropped, it does the opposite.
Is this possible to make with the GUI? Or do I need...
First of all, I know nothing of JASS. However, what I'd like to add to my map is a system that looks up who is the host, and then set that player to a variable.
Would be good, because then the host would get a few commands to use, such as a kick system, and the maps would be moron-free :)
In this tutorial, I'll go through how you close in your camera, and making the minimap become all black - except for a small area.
(This is a basic tutorial for beginners! dont comment about being too easy!)
If you ever have played a game called pyramid escape, you'll recognize yourself in...
As I continue creating on my map, I found out that I want villagers to "talk" (game - display the text) with the player who selects it. The problem is, that I don't want a specific unit to talk, but all of the unit type! Is this possible, or do I really have to set a number of them to talk, and...
Tutorial: In-game minimap - Making your own
I've seen that theres alot of map creators who have problem with creating their in-game minimap.
In this tutorial, I'll tell you that (credits to blu_da_noob on wc3campaigns, I learned this from a thread).
1. Tools - Needed for a...
Many times when you're doing your own map, you want colors on unit names, in triggers, loading screen etc etc..
So, here I will explain how you get all colors EXACTLY as you want them!
(Credits to WarLuvr3393, sorry for stealing your art of tutorial display, but I've changed it now :D )
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