Name : DeathWish
Type : Instant, Targeted Ability
Targets : Enemy, Units owned by you (not allied units)
Description: A unit with DeathWish will die within 60 seconds unless Deathwish is dispelled. Knowing that he will die the unit uses every bit of strength he has left to die with honor...
In my self-made Hero Defense I wanted to make a special all-rounded hero with all morphing abilities.
Now I changed the bear form to a hero skill and made 10 hero-bears with the additional skills roar and unholy frenzy. Bear form itself has also Bear form skill of course. The Bear is...
I'd like to have a rain of arrows power which (when cast) sends out waves of arrows instead of fiery meteors. But when I changed the art to arrow it still gave waves of meteors. then i looked at the buff and effect but they didnt have any art set so that coulnt be it. anyone have an idea?
I'd like to have a rain of arrows power which (when cast) sends out waves of arrows instead of fiery meteors. But when I changed the art to arrow it still gave waves of meteors. then i looked at the buff and effect but they didnt have any art set so that coulnt be it. anyone have an idea?
edit...
As exide said, i wanted the trigger to meet al conditions. The players must buy with gold (or mabye something else but atleast buy) the shop upgrades. If I wanted to make the shops upgrade in X time I could have done it myself. But not this, I've tried to do it many time and all have failed :(...
Hi, I'm currently working on an Hero Defense and I would like to enable users to upgrade the shops but I don't know how.
Requirements:
- All the shops are from neutral passive! (so normal upgrading doesn't work)
- The shop has 5 levels each level has more and better items
- There are 5...
combat - attack 1 - ?
area of effect (full damage)
area of effect (medium damage)
area of effect (small damage)
area of effect Targets
attack type
cooldown time
damage base
damage factor - medium
damage factor - small
damage loss factor
damage number of dice
damage sides per die
damage spill...
2 questions:
1. what is the precise name of what you are referring to? (like 'stats - primary attribute')
2. doesn't that give the unit splash regardless of wheter the unit is using the ability?
I tried both orb of annihalation and orb of fire, but with orb of annihalation it doesnt deal any splash and the orb of fire, every time i click rechearch lvl 1 of orb of fire, i dont see the power in the ability screen
I wanted to make an ability named explosive heads for a gunner hero,
This is an 'Searing Arrows' like ability, it gives bonus damage with each hit, but i wanted to add Area of Effect damage to it (like an explosive =D) but the area of effect data input is not working for 'Searing Arrows'...