Hi there guys I need a spell for my map...:
-(dunno name yet)
-Should do like this:
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Warrior (Grom model) jumps on unit (unit target spell) (should have attached some fire effect (phoenix missile) on his axe) and when it jumps to it's...
Hello guys, I'm using some AceHarts streak system and i have some problems...
In my map i have 10 players...
Red/Green = Computers so every other color is player (like in dota)....
System plays a sound, but not good.... because when I make double kill it play other sound and doesn't show any...
I made some item that is this way triggered:
-It should give damage back to attacker
Trigger:
Counter
Events
Game - GDD_Event becomes Equal to 0.00
Conditions
(GDD_DamagedUnit has buff Counter Bones ) Equal to True
Actions
Unit - Cause GDD_DamagedUnit...
Hi everyone, I need something important to be done in my map... It's duel system :D
-It should be like this:
-It should take all players of team 1 (blue/teal/purple/yellow/orange) and team 2 (pink/gray/light blue/dark green/brown) to 1 place (Duel arena).
-When they get moved, they should get...
Hi guys, i'm posting this to ask u how can i make this:
When Blue player say -Kill 50-150
Kill limit will be that number, and when 1 of 2 teams reach that number it will win...?
Anyone know how to do this :) ?
Hi everyone... I'm trying to create spell that should do this:
When hit someone it will deal 4/8/12/16% of unit being hit max life?
How can i do this ?
Ketra ORPG
Story
Map
-320x320 (150x120 currently)
-Sunken Ruins
Credits
Systems
-Save Load x
-Critical/Dodge/Parry/Selfheal x
-Creep Respawn x
-Hero Respawn x
-Proffesions x
-Equipment x
-Duel System x
-Dungeon System (Boss fights) x
-Looting (item drop) x
-Spell System x
-Damage (floating...
Hi guys, you can see system that i'm looking for in many ORPG maps.. example "Gaias Retalation".....
-Need:
Example: When warrior has 1 weapon he can't get another one.
Like weapon has some thing that's blocking a use of another one.
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In my map it's warrior can use...
Hello everyone, I requested a boomerang spell and it was working good in test map, but not in mine.
-In my map it's damaging it on first hit, but won't damage it when turning back.
Here are the triggers:
Boomerang Var
Events
Map initialization
Conditions
Actions...
Forsaken Arena
How to play?
In order to play this map you need to choose a hero, and then arena type. Get your hero some combo skills. Hero can learn 4 skills max. You shouldn't learn same skill twice, because you won't get it double, you will only lose your gold. If you don't like your skill...
When I and my friend play my map, after a 15-20 seconds his computer restarts, he can play other maps (dota...etc..)... But his brother could play my map ...
Is it map problem or his computer?
Hi everyone i'm trying to make a spell that travels and when hits someone stun/knockback/freeze/poison it and dissapear. Just like Miranas arrow in dota. :confused::confused:
ACTION NOT WORKING-
-This is example trigger :P !
afg
Events
Time - Elapsed game time is 5.00 seconds
Conditions
Actions
Neutral Building - Remove Dummy from Dummy
My unit has a spell Sell units ! Need this for quest trigger :P !
Greed of Darkness ORPG
Story
Map
-Map Size: 276 x 140 (288x288)!
-Players Required: 3-4
-Village Tileset
-Many custom systems included!
Systems
-Save/Load System
-Camera/Arrow Key Movement
-Custom Attribute (Critical-deals double damage based on Dexterity(agillity)), (Selfheal-has chance to...
Hi, i'm using http://www.hiveworkshop.com/forums/spells-569/advanced-camera-keyboard-movement-system-148930/?prev=search%3DCamera%26d%3Dlist%26r%3D20 For my map, and model http://www.hiveworkshop.com/forums/models-530/villager-64141/?prev=search%3Dvillager%26r%3D20%26d%3Dlist%26page%3D2. But...