What do i have to do to enable the 'Quest Tab' so i can some how also write info about the map. Like not necessary quests, but just a place where people can read info. :)
Made a map with no buildings. So when i start the game, it ends immediately ends as the Melee trigger is so. How do i go around changing the Victory to:
- No Buildings
- No Units left
Instead of just - No buildings (which is the normal victory)
Could someone show me how they would do this. And i'm kinda nooby at it, so if u could show like,
GN:
Frenzy:
dmg overtime: etc, w/e something like that :)
God i sound like a noob... (actually i kinda am) but what do i type or w/e to show the mana cost of a spell (like under the spell name, should be a mana cost view with a blue thingy near it).
And i don't know how to put a lvl requirement on a spell. E.G - like ulti's, u need to be lvl 6 to pick...
I know, without triggers? Yes i've done all my spells and edits WITHOUT triggers. Wc3 Editor is incompatible with mac, but i got around it, though stopping me from using any triggers (yeah it really is a burden). So i was just wondering if you could put a 'slow buff' when the action of...
I've gone to advanced>Gameplay Constants
and changed the hero lvl cap to 12 (10 originally) still isn't going beyond 5.
Btw, it's a custom hero (Medivh - Hero) and it won't just gain exp at 5:banghead:
Help?:o