Hello.I am making a map and i lost a few notions about WE.
First of all:
1.How to i allow a unit to attack trees ? I know it is possible but i forgot how.
2.How do i make a basic Terrain? A tutorial or something? I am searching around but i didnt found any tutorial wich would make me use it...
Hello. I just started a new map. I know i just abandoned one because the lack of time but now i want to keep updating this one. So i need someone to help me make the terrain. It will be a RPG map so the terrain must be with creepcamps dungeons etc. Who is intrested PM me and i will send the map...
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Hello.I'm back to mapmaking. My friend RangerX made me come back when i saw what cool map he made for Haloween.
Now for the help i need.How do i detect when somebody presses D,F,B ? I know i can add spells to them and when they cast it it does something but, is there any other way to do it...
Hey guys...i've been borred for a while and i decided to make a maze map for me and my friends...all i need is a bugless sliding system...i got a slide sys but if i wrongly right click a unit it starts spinning around
Hello.I returned to the editor and i decided to start making a RPG map by a guide.
1.First of all i want every 60secs global water to change randomly.
Like: first its Lordaeron Heavy Rain
After 60 secs it will be something different than above
After 60 secs it will be different than the 2...
It's what i currently know.What about the others ? Does some one know ?:)
Define Colors
Events
Map initialization
Conditions
Actions
Set Player_Colors[1] = |c00ff0000
Set Player_Colors[2] = |c000000ff
Set Player_Colors[3] = |c0000ffff
Set...
Hi guys.Im working at a map: Ashenvale Hero Defense
I currently need Spell Ideeas:
Zeus:
Need 4spell ideeas.
Wind god [level 100 reward hero]
Need 3spell ideeas.He currently has a chance to knockback enemy unit
Nightmare
Need 4 spell ideeas.
Tinker
Need 4 spell ideeas.
1 Completley...
Blood Nova
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to BloodNova
Actions
Set BloodNovacaster = (Casting unit)
Set TempPoint = (Position of (Casting unit))
Set TempGroup = (Units within 800.00...
Hello guys,
I found a spell few weeks ago that would have let you modify how it would act like: Change something and make it: Target point affect, Target unit affect, etc. But i do not remember the name :D
Hope you know what im talking about
Hello.I just made my first icon on my Wacom Bamboo tablet.
DO NOT UPLOAD ON OTHER WEBSITE OR EDIT WITHOUT MY PERMISSION !
If you have any ideea for improvements , please post.I know its not really cool but...
Changelog
Screenie: ( Sorry for the blurryness in the screen.I could not upload it...
Hey. How do you make such a ability.For example , lets say i create a War Stomp spell for a unit.How do i make it autocast.For example , when he is attacked or has enemyes arround him he will cast it.
* Description: When the ancient Terdrasill Tree was destroyed, no one could protect Ashenvale from its invaders...
* What is it about: Your base in Ashenvale was attacked by undead . You must defend it at all costs.
* I am currently looking for:
=> A modler
=> A guy that can give the...
1. if i Sound - Destroy TempSound a sound , will it stop it from playing again ? Like making it unuseable ?
2. Hint
Events
Time - Elapsed game time is 30.00 seconds
Conditions
Actions
Game - Display to (All players) the text: A dead traitor spir...
Hey guys.I've been looking for a while and i don't seem to get how to make this type of spell.Give me 2 examples. GUI , MUI if possible.
1.The attacker has a 15% chance to poison the attacked unit with 10% move slow and 5 damage/sec.
2.The caster has a 17% chance to entagle roots the target...