When Blizzard announced that they were ditching the talent tree system from World of Warcraft, they proved that there was no aspect of the MMORPG that they weren’t willing to shine a critical light on. Talent trees were one of WoW’s great innovations, and a model that has been borrowed wholesale by almost every game to chase WoW’s crown – but even then they weren’t safe from the march of progress. This comes as Mists of Pandaria introduces features to WoW that’d be ideal hooks for microtransactions. Pets are among WoW’s existing premium items, and the ones you buy will be just as useful in pet battling as the ones you capture in the wild. The new Harvest Moon-style farming minigame being introduced to Pandaria’s Valley of the Four Winds zone also bears a passing resemblance to another incredibly successful online farming game. Lagrave dismisses the idea of taking WoW in this direction, but does acknowledge the comparison. “If we were to add Farmville to WoW, we’d make it awesome.” Read more here.