X-maul
AKA: Demtrod
- Reaction score
- 201
To create a hero ability which can be leveled (lets say 3 times) do I still need 3 sets of effects for the ability to make it work?
I got an old map that I'm planning on taking up again when I'm done with my Gridlock TD, and in that map I need (Atleast) 10 levels for each ability, but is there an easier way to do this?
(The thing is that some of the spells are more complex - 10 effects for just the normal ability, and then being able to level it 10 times would require 100 effects)
I was thinking that if the damage was the only thing changing for every level, I could deal the damage with triggers, and adjust it for the additional levels in there. Would this be possible?
EDIT:
I found out that I can modify the effects with an upgrade, so in my case, each player only controls 1 hero and will therefore not be affected bythe global upgrade that it would apply.
I will only need to apply an upgrade with a trigger each time an ability is upgraded. This would require an upgrade for each ability, but compared to having 100 effects for one ability, it's preferable
(This can also be done entirely with a trigger though, but as far as I know, this needs galaxy script.)
(please let me know if you know of any way to do this with a GUI trigger though )
I got an old map that I'm planning on taking up again when I'm done with my Gridlock TD, and in that map I need (Atleast) 10 levels for each ability, but is there an easier way to do this?
(The thing is that some of the spells are more complex - 10 effects for just the normal ability, and then being able to level it 10 times would require 100 effects)
I was thinking that if the damage was the only thing changing for every level, I could deal the damage with triggers, and adjust it for the additional levels in there. Would this be possible?
EDIT:
I found out that I can modify the effects with an upgrade, so in my case, each player only controls 1 hero and will therefore not be affected bythe global upgrade that it would apply.
I will only need to apply an upgrade with a trigger each time an ability is upgraded. This would require an upgrade for each ability, but compared to having 100 effects for one ability, it's preferable
(This can also be done entirely with a trigger though, but as far as I know, this needs galaxy script.)
(please let me know if you know of any way to do this with a GUI trigger though )