ayumilove
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How to create a unique, fun, addictive RPG Map? Post your ideas/suggestion here!
*topic*
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wow sooda, your an eye opener o.o
guilds... factions.... PvP wah
i don't play WoW, so I dont know much about it
thanks for spending some time here sooda, your ideas are great
edit: oh ya, umm what i meant addictive is able to make the person continue
playing the game, and not getting fedup after a couple of hours playing it.
RPG Camera:
An RPG Camera brings the game into a true RPG. Best in combination when having the player move with the directional control keys. For example:
Pressing the Left Arrow Key will make the hero move left. Pressing the Right Arrow Key will make the hero go right.
Get my point?
RPG Controls:
An RPG would be really interesting with controls that would control the hero itself. One is explained on the RPG Camera suggestion.
Items Galore!
Every RPG requires a lot of items to buy and use. Take some time thinking, perhaps write them on a piece of paper or type on Notepad/Wordpad. This will allow players to keep playing as long as they're balanced. Best in combination with Hero Class specified items (Meaning that a item can't be equiped depending on class.) and Item Prerequests (Meaning that a certain level, attribute, stat, ect. must be obtained to use the item).
Hero Classes:
The most important element of an RPG. A large variety of classes, such as a Warrior or a Mage, will determine the spells and help the person think of which class should be chosen. Give each hero equal amount of spells (Required for Spellbook spells) then add the attributes and such. Match everything such as attributes and spells to the hero for perfect results. For example:
Good Warrior Spells:
-Bash
-Cleave
Bad Warrior Spells:
-Feedback
-Entangle
This will be great and won't interfere with ruining gameplay.
Spells:
Giving a large variety of spells are the building blocks to crating a true custom hero. Using the Spellbooks as the learning abilities may prove useful, for they may extend the amount of spells avaliable. Use spellbooks according to types, for example:
Necromancer Spells:
-Summoning
-Curses & Magic
This will organize your spells so they're not unorganized in such ways that people can't find easily.
Save & Load Codes:
The all-time most important feature is the Save & Load code! Save & Load codes save your hero and may be loaded into the game (As the name clearly states). These will save time for people especially who have gone a long way and don't want to lose progress. This will save a lot of time if you think about it.