One stupid question about player's defeat

Parsival

Active Member
Reaction score
6
Hi.

Well, it should be very simple, but... how to make player's defeat?
I used this:
Trigger:
  • Game - Defeat PLAYER with the message: Game Over


But I get this:
defeatproblem.png

(sorry for language)

How to defeat player like in other UMS? I dont want those 4 useless options.

Thanks.
 

Amn

Member
Reaction score
18
then give him victory with a message saying "defeat"
it shows another buttons
 

Amn

Member
Reaction score
18
u're sure?
ok then create the dialog menu yourself
Dialog Menu - Create with title "Defeat"
Dialog Menu - Create Button "Quit"

trigger dialogmenu
events - player presses button 1(Quit)
actions - victory player -hide buttons, hide score
 
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