U
Unregistered
Guest
hey all. slight problem.
I need to give minerals per zergling kill. My current trigger goes something like this
Conditions.
- Player has exactly 50 total points
Actions
- subtract 50 total points
- Give 50 ore to current player
- preserve trigger
Help , my problem is, that after I kill one, it goes up 50, the next time it goes up 100, next 150 and so on. (so I would have 50, then 150, then 300 and so on.) Thats not what I want...
*(note) 50 points is the value for zerglings
I need to give minerals per zergling kill. My current trigger goes something like this
Conditions.
- Player has exactly 50 total points
Actions
- subtract 50 total points
- Give 50 ore to current player
- preserve trigger
Help , my problem is, that after I kill one, it goes up 50, the next time it goes up 100, next 150 and so on. (so I would have 50, then 150, then 300 and so on.) Thats not what I want...
*(note) 50 points is the value for zerglings