problem w/ many game caches

M

maquimus

Guest
I have a problem w/ the campaign that i'm making. there are many game caches in my campaign. the hero may move back n forth between maps. the original map has 5 caches sine 5 maps are connected to it. When i tried to test the map I noticed a problem. I enter my hero to each of the five caches. after successfully transfering my hero to the next maps, i tried to move the hero back to the original map. But when the original map was loaded, instead of only one hero is loaded, five similar heroes were loaded (one hero in each of the game caches that I made).

dunno what is wrong w/ the trigger i made but here is the trigger:

Store Unit
Event: Unit enters Region
Condition: Entering unit is owned by Palyer01
Action: Create game cache fron cache1.xxx
Store entering unit as Label of Category in last created cache
Save last created game cache
Save game and load next level

Restore Unit
Event: Map Initialization
Action: Create Game cache fron cache1.xxx

Event: Map Initialization
Action: Restore Label of Category from last created game cache facing angle

Pls correct my trigger. And by the way, I've already finisned registering my account. The last thread I made was removed I thought it was because I didn't complete my registration. Sorry for that. U :D
 
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