Problems removing special effects that use doodad models.

RedOrb

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Hi all,

Anyone know how to get rid of these? They seem to linger around even if you destroy them. I suppose it's because they have no death animation, but I have no real clue.
 

Accname

2D-Graphics enthusiast
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It is because they have no death animation which they are supposed to play after destruction.

You can however use a unit with a doodad model and upon removing the unit the model will be gone as well.
 

RedOrb

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Ah yes, good idea. Thanks man ;]
I've gone with timing it's eventual fade with the rest of my trigs. Probably a bad idea..
 
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