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it seems the unit stats listed in the object editor are not the same as those in 'standard' tft melee games. e.g. gryphons r listed as having piercing damage rather than magic, sorc base damage is incorrect, etc. so,
Question: How can one get the object editor to default to the 'pure' values w/o listing and re-entering every erroneous value?
thx for any responses, much appreciated
Question: How can one get the object editor to default to the 'pure' values w/o listing and re-entering every erroneous value?
thx for any responses, much appreciated