Arena Rise of Sinnergy v1

waaaks!

Zinctified
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256
RotG v3 is tiring, also, the concept was not good, each hero has 6 abilities, which makes me ran out of ideas fast
 

waaaks!

Zinctified
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256
BUMP
~UPDATED~
-Added new hero in the Intrinsic, check her out.
-Improved interface and hotkeys.
-Updated first page (added screenies).
 

Zack1996

Working on a Map
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68
Pretty cool new hero, but I find her too weak when she is channeling. She is completely unable to do anything and the enemy can just waste 2-3 seconds of her time by moving away from the target.

Flesh Explode is funny xD They become extremely huge and become small all of a sudden. I would suggest a massive explosion to make it look as if they flesh exploded, instead of just making them small.
 

waaaks!

Zinctified
Reaction score
256
Pretty cool new hero, but I find her too weak when she is channeling. She is completely unable to do anything and the enemy can just waste 2-3 seconds of her time by moving away from the target.
Her skills have very long cast range (1200 range). She's designed to be fragile because she deals lots of damage when deployed right, she can't survive 1 vs 1, she needs something that helps her survive or help her hit the right target.

Flesh Explode is funny xD They become extremely huge and become small all of a sudden. I would suggest a massive explosion to make it look as if they flesh exploded, instead of just making them small.
Theres a small flesh explosion which is not right, I better emphasize the blood explosion, or better remake the skill, because its too plain straight.

So, whats a good spell to replace Flesh Explode to make it more fun and will also use Incantation of Pain's effects?
 

waaaks!

Zinctified
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256
thanks, yeah your from phil too bro, and I need a beta testing partner in garena, im running Bayan DSL, I keep on finding pinoy beta testers who are compatible with my connection.
 

waaaks!

Zinctified
Reaction score
256
BUMP

~UPDATE~
-Added 2 heroes, 1 hero each team
-Increased damage on Violent Range
-Added Loading Screen

Edit:
Uploaded a non-debug mode version of the map, and fixed loading screen.
 

Zack1996

Working on a Map
Reaction score
68
Sick Loading Screen!
Will feedback about the new heroes tomorrow. Its late now.
 

Zack1996

Working on a Map
Reaction score
68
Erm... I tested out Bob. His basic skill is... interesting. The only thing I could think of using it for is killing Murlocs, which doesn't sound very exciting :p Although it could be helpful when spammed, but it does only 20 damage together with a mini-stun, although it is spammable, it doesn't seem to have much use unless a battle drags on or you spam it while running (which, by the way, doesn't work very well D:). I haven't tested him out proper, but the ability doesn't seem very useful.
His Blame on You! skill is funny. The name itself is funny. However, I'm not really sure about the effect, as I haven't had a chance to try it properly. But AFAIK, 1 level of it seems pretty weak. Disarm is ok. His "Ultimate" spawns peasants to help you fight right? The peasants are not very powerful and take a while to spawn, but has Disarm. This could be useful in 6v6 battles or other larger scale battles, but unlikely to be very useful 1v1 ( I believe the Banished Slayer can kill all the peasants with that bouncy skill).

The Banished Slayer has some really neat skills :)
For one, it can attack banished units, and do a heck load of damage to them at that! The damage seems to be doubled when attacking banished units. Futhermore, the Slayer can use Spectral Rush to chase and the bouncy skill to kill stuff quickly. Eternal Dimension also synergises really well with his other skills.
I am only concerned about the balance. Eternal Units are practically disabled for the duration of the skill, and would be insanely vulnerable to Banished Slayer's attacks and spells, which does a lot of damage (the boucy skill is insane when there are many things nearby).

I'll try and find a time to test it with my friends and post a replay when I do :)
 

waaaks!

Zinctified
Reaction score
256
thats what I've called a feed back, thanks for the critic.

Ok, let me review Bob and how to use him well.
First of all he's not a killer hero, he's just there to help (like peasants do), but instead building stuffs, he helps his allies to win battles, he has some fun and supportive skills designed to annoy enemy heroes. So for the skills:

Throw Stone (static ability) - stops channeling, disturbs casting time, delays someone from doing something, and most of all, annoys enemy player. Well yeah, he's an armed peasant, and peasant's don't do battle unless needed to, so a basic throw and run skill, deals 20 damage, not that much but helps.

Blame on You - basically this amplifies all damage the target takes (10%/20%/30%), pretty straight, so if you wanted to focus fire on an enemy unit, then use this, low effect on low damage and great effect on high damage.

Disarm - passive skill, has a chance that an attacked enemy unit will be disabled from attacking for 2 seconds, with that, no one wants to be attacked by you, really helps in one on one battles.

Peasant Riot - your ultimate skill, spawns peasants for every 2 seconds if an enemy unit is nearby (800/1600 detect range), lasts for 20 seconds, so you're a leader of the peasants, you = annoying, peasant siblings = annoying annoying, why? because peasants has 10% chance to disarm enemy units they attack for 2 seconds, peasants attack enemy units they detect

spawns every 2 seconds - very useful, your enemy gets to choose whether to use his/her skills early on but wasted it after a number of spawns or wait for more peasants before using skill but get harassed by peasants enraged peasants

Using your skills effectively: a combo I've thought of while creating this hero, call-it-yourself combo, effective in hero vs hero or hero battles (2 vs 2, 3 vs 3 etc.), if clash starts, deploy peasant riot, use blame on you to the desired target, start spamming throw stone to delay a hero from running or using skills etc. and let the peasants do the damage, there's a high chance of disarming the opponent hero, so start throw stone frenzy again to delay your opponent.

Don't worry if Bob really sucks at dealing damage, for now his main role is to annoy, because he will be more balanced in the next update.
 

Zack1996

Working on a Map
Reaction score
68
Strange... Something caused Warcraft to crash. Will try and identify the problem, but I believe it lies with Arcane Archer.

BTW, I see that Storm is back :)
Storm is as sweet as ever :D

EDIT: Wasn't able to replicate crash, so it may not be Arcane Archer's fault.
Arcane Archer seems really powerful, her Ultimate does a lot of damage and her Crippling arrow makes the combo really devastating.
 
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