AgentPaper
From the depths, I come.
- Reaction score
- 107
Dunno what you're talking about, and there should be enough creeps to test the system fully, it's not meant to be anything major. Creep spawning is too much work for a test map.
Anyways, I've done a bit of work, and added a system to allow heroes to join squads by "patrolling" to one of the units in the squad. Basically he replaces the squad leader, so his health represent how many units are left in the squad, and he is invulnerable. However, if the rest of the troop dies, he doesn't die like a normal squad leader, but instead he is set to full health and removed from the squad, free to join another unit. As of now he cannot leave the unit unless it dies.
I'm not sure but there might have been a bug in the previous version that had the squad leader alive after the rest of the squad died. That is fixed in this version, at any rate.
Edit - Moved to it's own thread in the Resources forum. Classed as a System.
Anyways, I've done a bit of work, and added a system to allow heroes to join squads by "patrolling" to one of the units in the squad. Basically he replaces the squad leader, so his health represent how many units are left in the squad, and he is invulnerable. However, if the rest of the troop dies, he doesn't die like a normal squad leader, but instead he is set to full health and removed from the squad, free to join another unit. As of now he cannot leave the unit unless it dies.
I'm not sure but there might have been a bug in the previous version that had the squad leader alive after the rest of the squad died. That is fixed in this version, at any rate.
Edit - Moved to it's own thread in the Resources forum. Classed as a System.