The Spell Request Thread!

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Ayanami

칼리
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is there anyway i can have it done with like a certain base damage(ex:300) + damage the hero currently has? Like if my hero has 300 damage the skill together will do 600? or is that too complicated? xD

Well, detecting base damage is difficult. Though, I could do like a base damage + hero's agility. As for the slashing effect, about how many seconds of animation do you want? Or do you want an instant 6 slashes?
 

Joshman_09

New Member
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yeah i like that the heros agi thing. And probally like 3 seconds of animation?

sorry im fairly new to custom spells n what not, so plz forgive meh xD
 

Joshman_09

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Also, If ur not too busy or have nothing to do, If possible i would like another variation of chain chop..

Spell Name: Dragon Storm

Code Preference: Either or doesn't matter to me.

Spell Type: preferably MUI.

Description: Causes a glowing blood-red effect to flow out of ur right hand(preferably looking like a sword) allowing you to slash at your opponet 9 times consecutively.

Other Remarks: Pretty much exactly like the chain chop skill only 9 strikes instead of 6, damage preferably 900 + agi.

Thanks in advance =]
 

Ayanami

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Completed the spell Berserker Bomb. Please read the "READ ME" before doing anything else.

@ Joshman_09
Will do if I have time. By the way, any preferred animation time for your latest request?

Like fly around the caster please, and no, kinda at 500 range, like moving in and out of the range, like

EDIT: These dang circles wont stay in their shape.

Just imagine 12 of them at rank 4, and all of them moving in and out of the circle, like actually moving up and down and in and out, like rotating around him in a sphere, but not moving too low in the middle, im not sure if you understand what I mean, and honestly, I was kind of estimating the 1 second thing, like even just order the unit to go to the unit and make the unit a knockback at like melee range. And it doesnt matter, I understand both.

About your request, GUI or vJASS? o.o
 

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  • Berserker Bomb.w3x
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skyblader

You're living only because it's illegal killing.
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Glenphir, think you forgot to put Neurotoxin's spell on the first page :p
 

Squeekems

TH.net Regular
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Spell Name: Critical Strike Aura

Code Preference: GUI

Spell Type: MUI

Description: Item Ability/AoE = 450/ Gives all nearby friendly units a 15% chance to do 2x normal damage on an attack.

Other Remarks: I'm waaaaay too lazy to do it myself. Knowing the way I think, I'd most likely come up with the most inefficient way of doing it too. <(^_^)>
 

skyblader

You're living only because it's illegal killing.
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I thought maybe I'd do it, but I'd use Weep's GDD so just asking if you want the damage to appear in red text, like the critical strike thing.

Edit: Critical Strike Aura (Included critical strike text)
 

Squeekems

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I'll check out what you did, but yeah, I wanted the red text.

I just looked at the trigger. I see you did. Thanks. <(^_^)>

Nice eye-candy. I am most grateful.
 

GOGETIA

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I was just on ur other post thats now closed but i was wondering who exactly is in ur crew? is it just you or is skyblader in it too? he seems to be making some of the spells
 

skyblader

You're living only because it's illegal killing.
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Glenphir allows others to make some of the spells, if you can and want to, I believe you can make some of the spells as well...
 

Ayanami

칼리
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vJass please :)

Okay.

Glenphir, think you forgot to put Neurotoxin's spell on the first page :p

Yeah :p
Posted it now.

Spell Name: Critical Strike Aura

Code Preference: GUI

Spell Type: MUI

Description: Item Ability/AoE = 450/ Gives all nearby friendly units a 15% chance to do 2x normal damage on an attack.

Other Remarks: I'm waaaaay too lazy to do it myself. Knowing the way I think, I'd most likely come up with the most inefficient way of doing it too. <(^_^)>

There was already a Critical Strike Aura made in the past actually. It's posted in the first page.

I was just on ur other post thats now closed but i was wondering who exactly is in ur crew? is it just you or is skyblader in it too? he seems to be making some of the spells

I don't have a "crew". I don't mind people helping out with requested spells. :thup:
 

Squeekems

TH.net Regular
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Spell Name: Phase Shift Aura

Code Preference: GUI

Spell Type: MUI

Description: Item Ability/AoE = 450/ Gives all nearby friendly units the ability to shift out of existence whenever it takes damage, temporarily avoiding any further damage. Lasts 1.5 second.

Other Remarks: I'd most likely come up with the most inefficient way of doing this one, too. Lol.

If I'm abusing this thread too much, let me know. <(o_- )>
 

Ayanami

칼리
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Spell Name: Phase Shift Aura

Code Preference: GUI

Spell Type: MUI

Description: Item Ability/AoE = 450/ Gives all nearby friendly units the ability to shift out of existence whenever it takes damage, temporarily avoiding any further damage. Lasts 1.5 second.

Other Remarks: I'd most likely come up with the most inefficient way of doing this one, too. Lol.

If I'm abusing this thread too much, let me know. <(o_- )>

Will make it soon. Nope, it's fine :thup:
 

xPass

All aboard the xPass Express!
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Err, a question here, i see people going GUI, GUI-MUI, GUI-JASS all those stuff but i don't understand lol... Can someone enhance me? :D

EDIT:
Oh and what's MPI and SUI.
 

Ryushi

"I will stand, or I will fall. I will not sit."
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GUI: The basic way to make triggers, using the dropdown menus to add events, conditions, and actions. Most likely the method you use for triggering.

JASS: A programming language the Blizzard included in Warcraft III for writing triggers.

MUI: If an ability is MUI, that means that two units owned by the same player or different players can cast the ability at the same time without any errors occuring.

MPI: If an ability is MPI, that means that two units owned by different players can cast the ability at the same time without any errors occuring.

That's basically what they are.
 
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