omniversal
New Member
- Reaction score
- 0
I want to ask how to make when we acquire a special item (example : claw of attack ) with that item when we attack our hero stat + 1000 per hit so every times the hero with special item attack any kind of enemis ( not include building/building is immune ) the allstat of hero will increase 1000/hit and the enemis allstat that we attacked will decrease 10000 , so everytimes we attack the enemis the enemis allstat will decrease by 10000/hit
Note : please put the example map for me to understand easily and for me to able to change it to learn farther and if it possible the trigger for increasing allstat and decreasing allstat is divided ( pls in GUI version )
Note : please put the example map for me to understand easily and for me to able to change it to learn farther and if it possible the trigger for increasing allstat and decreasing allstat is divided ( pls in GUI version )