GFreak45
I didnt slap you, i high 5'd your face.
- Reaction score
- 130
you didnt understand what i said. basically start the heroes towhere they do not display on the map already, but use another unit to display them, and when they arent to be displayed, move them to a empty location and change the owner to neutral passive or something
make 12 units or however many players you can have in the map at one time with no model (when u open the model field put a.mdl or a.mdx in the custom model field and it wont have a model but will still display on the minimap as a hero if its a hero, but wont be selectable) and every 1 second or 0.5 seconds or w/e works best if a boolean variable is true move the respective unit for each player to that heros location, and if its false move it to another location and change the owner to neutral hostile, so the minimap glow from heros wont be showing
EDIT: O just read evil's suggestion that would probably lag less and work better lol
make 12 units or however many players you can have in the map at one time with no model (when u open the model field put a.mdl or a.mdx in the custom model field and it wont have a model but will still display on the minimap as a hero if its a hero, but wont be selectable) and every 1 second or 0.5 seconds or w/e works best if a boolean variable is true move the respective unit for each player to that heros location, and if its false move it to another location and change the owner to neutral hostile, so the minimap glow from heros wont be showing
EDIT: O just read evil's suggestion that would probably lag less and work better lol