Make unit only attack on command

Leazy

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Hello!

I was wondering if anyone got a clever way of making a unit only attack when I order it to attack something? I used worker classification, but that will make the unit defend itself once attacked by other worker-classified units. I do not want that. Any ideas? Thanks in advance :)
 

duderock101

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Will the 'Stop' order force the units to stand still when enemies are nearby + when being attacked? If so, perhaps force the units in question to Stop when no action is given?
 

Accname

2D-Graphics enthusiast
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Set the Acquisition Range to zero.
If set to 0 the attack is disabled if I recall correctly.
But if you set it to 1.0 it might work.
Note however, that this solution has its own problems.
 

Leazy

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Set the Acquisition Range to zero.

Thanks for the help, but the range actually had to be set to 1 for this to work, if it was at zero they would attack as if they had regular acquisition range :)
Edit: Units will still aid allies, and if attacked they will defend themselves. Any tips on how to solve this?
 

Leazy

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I don't really have the time for that, this is just a hobby of mine I like to do now and then
 

Accname

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Well then there is probably no way for you to make this work. There is only so much you can configure the wc3 engine, its fairly rigid.
 
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