Warcraft III Max Gold Value?

HellfireJin

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I'm currently creating a Huge multiplayer RPG map and was wondering if there was a way to increase the max gold value. I noticed the value won't exceed 1,000,000. Is there a way to increase this? Thank you in advance, even if it can't be changed!
 

alexdahobo

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I'm currently creating a Huge multiplayer RPG map and was wondering if there was a way to increase the max gold value. I noticed the value won't exceed 1,000,000. Is there a way to increase this? Thank you in advance, even if it can't be changed!
im not sure of a way to make it more then 1mil but i have seen other rpgs where once you reach a certain limit like 1mil it then replaces it as an item or even lumber, then if you have 10mil gold youd have 10 lumber or 10 coins each of which equal 1mil. you could have the item be placed in a bag or bank (if your rpg has that) and when the item is clicked/used it disappears and gives the player 1mil gold, or the player has to sell the item for 1mil gold. i would think if youre going that way with it then either make certain items worth that item or lumber or make it that its worth like 200k or a smaller denomination so that they arent losing as much gold in the conversion since if theyre at like 100k and then sell it and it maxes to 1mil theyd lose 100k.. otherwise i really have no idea :p im no expert or anything with the editor.
 

HellfireJin

Member
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3
im not sure of a way to make it more then 1mil but i have seen other rpgs where once you reach a certain limit like 1mil it then replaces it as an item or even lumber, then if you have 10mil gold youd have 10 lumber or 10 coins each of which equal 1mil. you could have the item be placed in a bag or bank (if your rpg has that) and when the item is clicked/used it disappears and gives the player 1mil gold, or the player has to sell the item for 1mil gold. i would think if youre going that way with it then either make certain items worth that item or lumber or make it that its worth like 200k or a smaller denomination so that they arent losing as much gold in the conversion since if theyre at like 100k and then sell it and it maxes to 1mil theyd lose 100k.. otherwise i really have no idea :p im no expert or anything with the editor.
Thank you! I tried this and I works for the most part. I'm currently working on a way to store the gold as an integer when using the in-game chat by typing a substring to store the gold, basically like a bank that can't seem as a physical structure. It can be viewed and withdrawn (and even though the game will only show 1 million at a time, it counts the current gold of the player and adds it to the integer that is stored, and then displayed as a string to the player.
 
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alexdahobo

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Thank you! I tried this and I works for the most part. I'm currently working on a way to store the gold as an integer when using the in-game chat by typing a substring to store the gold, basically like a bank that can't seem as a physical structure. It can be viewed and withdrawn (and even though the game will only show 1 million at a time, it counts the current gold of the player and adds it to the integer that is stored, and then displayed as a string to the player.
like something where id type -gold and it would show me how much gold i have?? or like -deposit 10000 and it would put that amount of gold into the bank you cant see?
either way let me know how it goes, integers and variables are far beyond what im capable of using in the editor right now but it would be awesome to see how you used it in your map because i think thats a great way to have a bank system for your gold, and it sounds like it could be used to do many other things with that gold like buying items with text, interest on gold, taxes, an income system..ect.
 

HellfireJin

Member
Reaction score
3
like something where id type -gold and it would show me how much gold i have?? or like -deposit 10000 and it would put that amount of gold into the bank you cant see?
either way let me know how it goes, integers and variables are far beyond what im capable of using in the editor right now but it would be awesome to see how you used it in your map because i think thats a great way to have a bank system for your gold, and it sounds like it could be used to do many other things with that gold like buying items with text, interest on gold, taxes, an income system..ect.
Once I complete all the triggers and test to make sure there are no errors/flaws then I will post it on here so you can use it of you wish!
 
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