Spellpack Blademaster Jump Spells

How do you rate these spells?

  • Great

    Votes: 1 10.0%
  • Good

    Votes: 3 30.0%
  • Average

    Votes: 5 50.0%
  • Poor

    Votes: 0 0.0%
  • Bad

    Votes: 1 10.0%

  • Total voters
    10

13lade619

is now a game developer :)
Reaction score
399
13lade619’s Spellpack

*The concepts of the abilities on this spellpack were inspired by the abilities from the map: Samurai Legends.

Meteor Strike

The Blademaster rises up into the air, then he crushes down like a meteor to the target.

Lv1 – Agi x 2 Damage
Lv2 – Agi x 3 Damage
Lv3 – Agi x 4 Damage
Lv4 – Agi x 5 Damage

MeteorStrike.jpg


Dragon’s Edge

Bladestorms a target enemy, whirling it to the skies, then the Blademaster strikes the target with his powerful blade, dealing massive damage.

Lv1 – (Str+Agi) x 2 Damage
Lv2 – (Str+Agi) x 3 Damage
Lv3 – (Str+Agi) x 4 Damage
Lv4 – (Str+Agi) x 5 Damage

DragonsEdge.jpg


Download Link
 

elmstfreddie

The Finglonger
Reaction score
203
I only rated it average because:
A) Well your first ability everyone that uses JASS has done with the blademaster before (I like creativity!)
B) Your second spell was interesting I guess, but should you be able to target more than 1 unit? Shouldn't anything that come near get caught in the "bladestorm"? Maybe you could have it like normal bladestorm, except it sucks units in like a tornado, and when they actually touch him they are stuck!

I see you made that edit saying they were inspired by a map... Hmm, well if no one has ever posted that ability before or given the coding for it I guess it has a point :p. Otherwise don't be discouraged by me, I find something to criticize in everything :)
 

hell_knight

Playing WoW
Reaction score
126
Ok Spells first spell

How can I say this completely utterly unorignal ive seen this spell 999 X + in my life.

Second spell is kind of basic but more original

Average

Memory Leaks: Polar Projection Problem.

You set the points but never removed them espicially since your jump runs every 0.01 one seconds Polar Porjections needs to be a new point.Though its a minor leak and I cant notice it.

Also Bug: If you use your jump move and when you start going down and bandit goes back to its normal position your move will just mess up.
 

SFilip

Gone but not forgotten
Reaction score
633
I'm afraid I can't index these, there is a nasty memory leak, both the position of unit and polar projection.
Code:
MS Movement
    Events
        Time - Every 0.01 seconds of game time
    Conditions
    Actions
        Set MS_Move_Point = [COLOR="Red"]((Position of MS_Leaper) offset by 10.00 towards (Facing of MS_Leaper) degrees)[/COLOR]
        Unit - Move MS_Leaper instantly to MS_Move_Point, facing MS_Leap_Point
And you might wanna change it to a lower value, 0.03 seconds is enough for a smooth move.

You also didn't remove MS_Leap_Target, MS_Leap_Point and DE_Target.
 

hell_knight

Playing WoW
Reaction score
126
I'm afraid I can't index these, there is a nasty memory leak, both the position of unit and polar projection.
Code:
MS Movement
    Events
        Time - Every 0.01 seconds of game time
    Conditions
    Actions
        Set MS_Move_Point = [COLOR="Red"]((Position of MS_Leaper) offset by 10.00 towards (Facing of MS_Leaper) degrees)[/COLOR]
        Unit - Move MS_Leaper instantly to MS_Move_Point, facing MS_Leap_Point
And you might wanna change it to a lower value, 0.03 seconds is enough for a smooth move.

You also didn't remove MS_Leap_Target, MS_Leap_Point and DE_Target.

You did fix it but you didint remove it so thats 100 smalls leak per second on this spell???

Code:
MS Movement
    Events
        Time - Every 0.01 seconds of game time
    Conditions
    Actions
        Set MS_CasterPoint = ((Position of (MS_Caster))
        Set MS_Move_Point = ( MS_CasterPoint) offset by 10.00 towards (Facing of MS_Leaper) degrees) 
        Unit - Move MS_Leaper instantly to MS_Move_Point, facing
 MS_Leap_Point
Custom Script: call RemoveLocation (udg_MS_Move_Point)
Custom Script: call RemoveLocation (udg_MS_CasterPoint)
Should fix it.
 

Corleone

New Member
Reaction score
44
Well, the first spell didn't work.. unless the blademaster's supposed to die?

EDIT:
Think this is the problem
Code:
MS Landing
    Events
        Time - Every 0.01 seconds of game time
    Conditions
    Actions
        Wait until ((Distance between (Position of MS_Leaper) and MS_Leap_Point) Less than or equal to 75.00), checking every 0.10 seconds
        Trigger - Turn off MS Movement <gen>
        Animation - Change MS_Leaper flying height to 0.00 at 1000.00
        Animation - Change MS_Leaper's animation speed to 100.00% of its original speed
        Wait 0.42 seconds
        Unit - Remove Air FX (+1) from MS_Leaper
        Unit - Turn collision for MS_Leaper On
        Unit - Remove Crow Form from MS_Leaper
        Unit - Unpause MS_Leaper
        Unit - Make MS_Leaper Vulnerable
[B]        Custom script:   call RemoveUnit (udg_MS_Leaper)[/B]
        Custom script:   call RemoveUnit (udg_MS_Leap_Target)
        Custom script:   call RemoveLocation (udg_MS_Leap_Point)
        Trigger - Turn off MS Landing <gen>
 

Thanatos_820

Death is Not the End
Reaction score
91
Spells look nice, but look good even for a Blademaster too! I'd grade it a Good because both spells look nice but there aren't enough of them :(....but good work :D.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • Varine Varine:
    How can you tell the difference between real traffic and indexing or AI generation bots?
  • The Helper The Helper:
    The bots will show up as users online in the forum software but they do not show up in my stats tracking. I am sure there are bots in the stats but the way alot of the bots treat the site do not show up on the stats
  • Varine Varine:
    I want to build a filtration system for my 3d printer, and that shit is so much more complicated than I thought it would be
  • Varine Varine:
    Apparently ABS emits styrene particulates which can be like .2 micrometers, which idk if the VOC detectors I have can even catch that
  • Varine Varine:
    Anyway I need to get some of those sensors and two air pressure sensors installed before an after the filters, which I need to figure out how to calculate the necessary pressure for and I have yet to find anything that tells me how to actually do that, just the cfm ratings
  • Varine Varine:
    And then I have to set up an arduino board to read those sensors, which I also don't know very much about but I have a whole bunch of crash course things for that
  • Varine Varine:
    These sensors are also a lot more than I thought they would be. Like 5 to 10 each, idk why but I assumed they would be like 2 dollars
  • Varine Varine:
    Another issue I'm learning is that a lot of the air quality sensors don't work at very high ambient temperatures. I'm planning on heating this enclosure to like 60C or so, and that's the upper limit of their functionality
  • Varine Varine:
    Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
  • The Helper The Helper:
    Maybe you could find some of that information from AC tech - like how they detect freon and such
  • Varine Varine:
    That's mostly what I've been looking at
  • Varine Varine:
    I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
  • Varine Varine:
    I mean I don't use this enough to pose any significant danger I don't think, but I would still rather not be throwing styrene all over the air
  • The Helper The Helper:
    New dessert added to recipes Southern Pecan Praline Cake https://www.thehelper.net/threads/recipe-southern-pecan-praline-cake.193555/
  • The Helper The Helper:
    Another bot invasion 493 members online most of them bots that do not show up on stats
  • Varine Varine:
    I'm looking at a solid 378 guests, but 3 members. Of which two are me and VSNES. The third is unlisted, which makes me think its a ghost.
    +1
  • The Helper The Helper:
    Some members choose invisibility mode
    +1
  • The Helper The Helper:
    I bitch about Xenforo sometimes but it really is full featured you just have to really know what you are doing to get the most out of it.
  • The Helper The Helper:
    It is just not easy to fix styles and customize but it definitely can be done
  • The Helper The Helper:
    I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
  • Blackveiled Blackveiled:
    People love rep, lol
    +1
  • The Helper The Helper:
    The recipe today is Sloppy Joe Casserole - one of my faves LOL https://www.thehelper.net/threads/sloppy-joe-casserole-with-manwich.193585/
  • The Helper The Helper:
    Decided to put up a healthier type recipe to mix it up - Honey Garlic Shrimp Stir-Fry https://www.thehelper.net/threads/recipe-honey-garlic-shrimp-stir-fry.193595/

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top