converting gmax files to mdx?

Idontknowyou

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I'm making a custom model in gmax and I need to know how to convert the files so that I can use them in a map. How do I do it? ( Is this the wrong forum?)
 

Shadow14l

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Compile it to .mdl (text), change the paths to the correct skin paths.

Use Yobuls .mdl to .mdx converter, and then import your files into your map.
 
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