Help for a trigger

Blade_Masta

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Hey there,
I need help with a trigger,my problem is like i got a tavern with hero in it, and i want to my shade disapear when i pick a hero.
1.I want my shade to disapears when i pick a hero

Thanks for your answers
 

Ghan

Administrator - Servers are fun
Staff member
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887
Something like this should work:

Code:
Selling Units
    Events
        Unit - A unit Sells a unit
    Conditions
    Actions
        Unit - Remove (Buying unit) from the game

JASS: (If you need to see it. Pretty simple trigger. :rolleyes: )

JASS:
function Trig_Selling_Units_Actions takes nothing returns nothing
    call RemoveUnit( GetBuyingUnit() )
endfunction

//===========================================================================
function InitTrig_Selling_Units takes nothing returns nothing
    set gg_trg_Selling_Units = CreateTrigger(  )
    call TriggerRegisterAnyUnitEventBJ( gg_trg_Selling_Units, EVENT_PLAYER_UNIT_SELL )
    call TriggerAddAction( gg_trg_Selling_Units, function Trig_Selling_Units_Actions )
endfunction



By the way, you shouldn't bump for 24 hours....
 

Blade_Masta

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Umm thank for helping me but the problem is it isnt working... Here my trigger
Code:
Explotion shade
    Events
        Unit - Shade 0002 <gen> Sells a unit
    Conditions
    Actions
        Unit - Remove (Buying unit) from the game
 

Ghan

Administrator - Servers are fun
Staff member
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887
The Shade is not selling a unit....
Why not use the Generic unit action?
You could just add a condition to check if the unit-type of the buying unit is a Shade.
 

Blade_Masta

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The Unit i use to select a hero in a tavern is the sahde,and i want the shade to dies when a hero spawns
Thanks :D
 

Ghan

Administrator - Servers are fun
Staff member
Reaction score
887
I just used this trigger. It removes the unit that buys the hero.

Code:
Selling Units
    Events
        Unit - A unit Sells a unit
    Conditions
    Actions
        Unit - Remove (Buying unit) from the game
 

Blade_Masta

New Member
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0
Yea but, when i buy some other units with my hero , my heros goes away :D is there anything i could do??

Thank for your help1!
 
F

foksieloy

Guest
You could just add a condition to check if the unit-type of the buying unit is a Shade.

This answers your question.

Without a check if the buying unit is a shade, any unit that buys anything will be removed.

EDIT: Eh Flare, in the exact same second, it seems :>
 
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