What Was Used to Make WoW?

WrathMonkey

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I have always been curious how big games made their games, such as what programs do they start with and how they put it all together. I've been playing WoW for about 2+ years now, and it's always made me wonder what they used to make it. Doesn't anyone know?
 

DDRtists

ɹoʇɐɹǝpoɯ ɹǝdns
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C++
The WoW Engine is a modified version of the WC3 engine ( Pretty much a full redo of everything ). You can't just download a program and make a game, it takes lots and LOTS of time.
 
I

IMORTAL

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lol yea there own personal c++ editior for wow, that they whould never relese to the public unless wow wasent popular anymore heh
 
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I thought Blizzard used Visual C++. I can't see how making their own C++ compiler would really help.
 

DDRtists

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No, they don't have a personal editor for WoW. They use visual C++, just like everyone else.
 

Crusher

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That means I Can make games :eek:

Joke,Well I thought They made Their Own Program and start working :p
 

DDRtists

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Their own programs? I believe you're a bit confused. When they started it, there was no WYSIWYG ( What you see is what you get ) editors, they stared at a wall of text for a LONG time before anything visual showed up.

Now a days, I'm sure they have stuff like map editors and stuff they coded to make it easier, but in the beginning, everything was a wall of text.
 

Blackveiled

Formerly, Ban-Lord
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Their own programs? I believe you're a bit confused. When they started it, there was no WYSIWYG ( What you see is what you get ) editors, they stared at a wall of text for a LONG time before anything visual showed up.

Now a days, I'm sure they have stuff like map editors and stuff they coded to make it easier, but in the beginning, everything was a wall of text.

Yep.

I also don't see a point in them making their own C++ editor, when there is always one that will be better and have more features.
 

Varine

And as the moon rises, we shall prepare for war
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If you want to make a game go buy DarkBASIC or Torque or something.
 

WrathMonkey

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Everyone assumes I want to make a game. >.> I do, but that's not why I asked this question. I was curious because I was wondering what kind of program could make something so gargantuan.
 

Husky

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Everyone assumes I want to make a game. >.> I do, but that's not why I asked this question. I was curious because I was wondering what kind of program could make something so gargantuan.

It's actually multiple programs not just one, with several very experienced employees specialising in each program and field.

Remember, hundreds of people work on games these days and it's not that like 1 or 2 people do everything. It's more that, the modellers will do models, there will be guys that work on the physics engine for example, terrainers (not like that of WC3 Map Editor) coders, etc etc.
 

UndeadDragon

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I use visual C++ to for learning C++. It's quite easy to use and it has a built in compiler, so you don't need a seperate compiler.
 

Varine

And as the moon rises, we shall prepare for war
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Everyone assumes I want to make a game. >.> I do, but that's not why I asked this question. I was curious because I was wondering what kind of program could make something so gargantuan.

They probably used a game engine like any other one to make the game. It's just like any other multiplayer game, only on a larger scale player-wise.
 

Sim

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I bet they recruited psychologists. :p

"Help us make this game as addictive as possible and we will give you free level 60's!!"
 

punwisp

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ZOMG if they made a WOW 2 with cryengin 2 omfg the graphics and physiscs would simply be amazing, but its mainly for FPS genres
 

DDRtists

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They did not use a public engine.

I've already said, they used a heavily modified version of the WC3 engine, and that one was built from the ground up by them. The people that use premade engines to make games are generally the ones with smaller teams that don't have the time or money to make their own.

There is whole sites based around how they made WoW, they're pretty cool, you should check em' out.
 

Merowlin

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on the wc3 engine? isn't that a misconception?

I remember back in 1999 or 2000 they announced World of Warcraft, however they later announced that their budget ran out, so they converted the WoW engine into what is wc3 today.
Then, with the increase in budget, they were able to start their works on World of Warcraft - which actually is it's own engine.
 
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