System Spawn Units at Point Over Time (SUPOT)

Prometheus

Everything is mutable; nothing is sacred
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6.4

Fixed up the code a little and make it more GUI friendly for Sevions eGUI
 

TERRYperfect

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How to spawn the same unit in the different location at the same time?

for example:

every 60 seconds, spawn 5 footman(‘hfoo') in the north; spawn 5 footman(‘hfoo') in the south,and spawn 10 footman(‘hfoo') in the center of the map....

Why doesn't my map spawn units...?
 

Attachments

  • SUPOT Exercise.w3x
    20.5 KB · Views: 365

haxel96

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supot

I got a problem when using supot... I cant "Get last supot instance ID" or stop a supot..
 

Jesus4Lyf

Good Idea™
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Prometheus

Everything is mutable; nothing is sacred
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I know I have some code from my Halo Foots which would make them run to the bases' rally point. If you'd like I could dig that up.
 

Prometheus

Everything is mutable; nothing is sacred
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The functionality for you to set that up is there. I haven't coded in ages, but GetLastSpawned(integer Instance) on a timer or unit enters map event would more then handle that.
 
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