Are you a GUI or JASS?

Do you like GUI or JASS


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UndeadDragon

Super Moderator
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For cinematics I don't think there would be too much difference.

You don't need MUI or anything like that.
 

Romek

Super Moderator
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> Making cinematic in JASS is retarded.
How? o_O
It's easier to time, and it's easier to move the cameras around and stuff.

Then again, it's different if you're just starting Jass to when you're very experienced.
 

kingkingyyk3

Visitor (Welcome to the Jungle, Baby!)
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vJass!!! It have native functions that has more efficiency than GUI!!! Structs, private, public functions cannot be found on GUI!!! Happy Jassing!!!
 

_whelp

New Member
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You can use one cinematic system for GUI, or at least that I know of, with the usage of custom scripts. It was in Wc3c.
 

wraithseeker

Tired.
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Even though I don't really use WE much (if at all) anymore, JASS

Full screen inventory? Units could be used - not as pretty, but it'd get the job done. 2 lines of Custom Script would be about enough, apart from leak removal and such.

I was talking about Toadcop's inventory system in WC3C, make that in 2 lines if you can :p
 

madd_999

New Member
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I prefer GUI above jass/vjass

its easier to read GUI then jass in my opinion..
but i am willing/and trying to learn jass becous you can do a bit more with it..
 

Sui-cookie

You can change this now in User CP.
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the bits and pieces that i know make jass seem a lil' eisier to use compared to gui, but im gui all the way (mostly because im too lazy to lean up and type >.< clicking ftw...:thup:
 

CaptDeath

New Member
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I usually use Jass but in custom script cause then i can give it to a guier and he wont touch the custom scripts
I also use it for the events cause im too lazy to figure it out
So hence why i voted Both because i use both
Also i think its funny how the first page (except tom Jones) don't realize(or acknowledge) that GUI Is Jass Also GUI Is an Acronym For Something totally now related to any language for that manner all GUI is is Graphical User Interface So Anything thats not essential Batch is GUI like the Buttons when you start Up Wc3 are GUI the back and froward buttons in your browser are GUI The "Post reply" Button at the bottom of posts here at TH is GUI

Also IMO vJass isn't a language on its own ether cause once compiled it becomes Jass the only thing vJass in essence is give the Coder (shortcuts) to normally longer process's
Also with Library's it made it easier for GUIers to Get Jass spells although they need a vJass Compiler so it can be translated into Jass when saving the map

--off topic--
my second longest post ever
 

death_knight

Dark is the heart of a corrupted man.
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I prefer GUI over JASS for a few of reasons:
-- It's a lot easier to use
-- It's easier to understand at a glance. JASS you really need to spend a few minutes looking at it before you completely understand whats going on
-- I don't have a lot of time on my schedule to try to learn JASS while making my maps. Its too time consuming for me.

And anyways, GUI does the job perfectly well and it's fun to use in my opinion.
 

Romek

Super Moderator
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@ CaptDeath:
Do you think you are awesomely clever, or that everyone is awesomely stupid?

I think this thread is also becoming a little pointless. As I said before, everyone who is good at Jass will prefer it.
Everyone who isn't good at Jass will prefer GUI.
Then there will be some people who say they like both because they're (or at least trying to) learning Jass.

The majority doesn't know Jass. Thus, the majority prefers GUI.
It's as simple as that, really.
 

Septimus

New Member
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Making cinematic in JASS is retarded.

You obviously never watch a cinematic made in JASS.

Try watch The Spirit of Vengeance by Anitarf and Infrane, then tell me if there is any battle cinematic made in GUI use little to no special effect at all and still give the audience a impressive feeling.

JASS cinematic have a lot of difference that make it better compare to GUI cinematic. ;)
 

Darthfett

Aerospace/Cybersecurity Software Engineer
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I usually use Jass but in custom script cause then i can give it to a guier and he wont touch the custom scripts

If you give a GUI'er JASS scripts, he's not going to touch those either. What does this have to do with anything?

I also use it for the events cause im too lazy to figure it out
So hence why i voted Both because i use both

I used to do this for a while as well. Then I realized the power of initializing things in an Init function.

Also i think its funny how the first page (except tom Jones) don't realize(or acknowledge) that GUI Is Jass Also GUI Is an Acronym For Something totally now related to any language for that manner all GUI is is Graphical User Interface So Anything thats not essential Batch is GUI like the Buttons when you start Up Wc3 are GUI the back and froward buttons in your browser are GUI The "Post reply" Button at the bottom of posts here at TH is GUI

Yes, these are all GUIs. We use the term "GUI" to refer to the point and click interface used to create triggers, because there is no other term for it. It is a "GUI" layered upon the actual language itself, JASS. Every person who uses JASS knows this. If they don't acknowledge it, it's not from a lack of knowing.

Also IMO vJass isn't a language on its own ether cause once compiled it becomes Jass the only thing vJass in essence is give the Coder (shortcuts) to normally longer process's
Also with Library's it made it easier for GUIers to Get Jass spells although they need a vJass Compiler so it can be translated into Jass when saving the map

This is essentially the same as saying that Java or Python are not languages, because they have to be compiled. The language has to be compiled before it can be run.
 

SerraAvenger

Cuz I can
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234
If we are nitpicking, dear CaptDeath, I would like to point the following out.

Not only aren't Java and Python real languages, according to your point of view: JASS isn't a real language either, because it gets compiled to bytecode before being executed by the JASS VM.
We call vJASS a PREcompiler because, while not compiling the code into executable statements, it does compile the code into a subform that will be finally compiled to aforementioned byte code.

For the term 'GUI', you have to accept the community's naming conventions (just like a "memory leak" is something slightly different when not used in the context of a Wc3 engine), just the way I had.

And using Custom Script in the GUI in order to make your code unreadable and unmaintainable is all but witty.

Best wishes, Davey
 
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