Remove Rally Point icon?

nabbig2

New Member
Reaction score
43
I want my building to have 12 units available, but I can't seem to remove the Rally Point icon. The building in question is upgraded from a previous building. I have seen this thread: http://www.thehelper.net/forums/showthread.php?t=128552&highlight=remove+rally+point+icon

I'm using this trigger from it, but it does not seem to work:

Code:
Hide Rally point
    Events
        Unit - A unit Finishes construction
    Conditions
        (Unit-type of (Constructed structure)) Equal to Hell Seller
    Actions
        Unit Group - Add (Constructed structure) to HellSellerGroup
        Unit Group - Pick every unit in HellSellerGroup and do (Actions)
            Loop - Actions
                Custom script:   call UnitRemoveAbility(GetEnumUnit(),'ARal')
 

Gtam

Lerning how to write and read!! Yeah.
Reaction score
164
There is a thread just a bit down thats shows u how thread name Cant remove rally ability ;-)
 
Reaction score
341
Trigger:
  • Hide Rally point
    • Events
      • Unit - A unit Finishes construction
    • Conditions
      • (Unit-type of (Constructed structure)) Equal to Hell Seller
    • Actions
      • Custom script: call UnitRemoveAbility(GetTriggerUnit(),'ARal')
      • Unit Group - Add (Constructed structure) to HellSellerGroup


Worked for me. :thup:
 

nabbig2

New Member
Reaction score
43
Trigger:
  • Hide Rally point
    • Events
      • Unit - A unit Finishes construction
    • Conditions
      • (Unit-type of (Constructed structure)) Equal to Hell Seller
    • Actions
      • Custom script: call UnitRemoveAbility(GetTriggerUnit(),'ARal')
      • Unit Group - Add (Constructed structure) to HellSellerGroup


Worked for me. :thup:


Are you sure? It doesn't work when I try it. Did you use a structure that is upgraded from a previous structure?
 

Gtam

Lerning how to write and read!! Yeah.
Reaction score
164
Look at the tread that kikac_nngk posted
 
Reaction score
341
Look at the tread that kikac_nngk posted

Jesus, he already stated that he has. Read the OP.

Are you sure? It doesn't work when I try it. Did you use a structure that is upgraded from a previous structure?

I didn't use that exact trigger, I just removed the ability from a random unit, So I know the rally ability can be removed.
 

SGT Vejito

New Member
Reaction score
9
Try this event trigger instead, as once the building is built, you're not constructing it anymore, you're upgrading it:

Trigger:
  • Events
    • Unit - A unit Finishes an upgrade
 
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