Recent content by 13est

  1. 1

    Removing units from shop

    Tried ludnicas advice before allready. But it only seem to work on "trained units" and not sold units by mercenary. But I se no problem in adding the unit to the shop via trigger ;) so I will try that. EDIT: Thanks for the fast support, it worked.
  2. 1

    Removing units from shop

    I am using an global uppgrade via "unit is sold" But I want that unit to be removed from the shop after but it doesn't work. Build Frigate West Events Unit - A unit Sells a unit Conditions (Unit-type of (Sold unit)) Equal to Frigate (Unit-type of...
  3. 1

    How to make Big Bad Voodoo work even walking?

    Give your hero a temporary aura. Then periodicly check if units have that aura-buff, if they have, make them invulnerable. if not, make them vunlerable again. Gotta go bed, and dont have editor open. Altough it should work I think. Maybe the hard thing is to track them and such in an easy...
  4. 1

    Keeping track of damage done

    Also I think you could try Event: unit enters playable map area. Add unit to trigger etc etc That way also spell damage will count.
  5. 1

    Random Hero dialog and starting gold

    Is this problem still there? Try this: instead of Random integer number between 1 and 11 use (if you can find) Math: random number Then have random number between 1 and 11.
  6. 1

    Easy ,normal,hard

    For the hp it can be done via triggers. For speed I think you will have to make an speed aura for that.
  7. 1

    damage reduction w/out text in screen.

    nono, my first post. I meant how he could fix it.
  8. 1

    balance question:

    The first spell if he is a somesort of supporter. Or ganker. The second one if he is in need of support.
  9. 1

    damage reduction w/out text in screen.

    .... no. When you get -10 damage by say cripple it shows a red number and a - . I think he meant if there is a way to not have that number.
  10. 1

    Auto-Suicide Parasite?

    You know tinkers little robo-goblins. When they run out of summon time they will automaticly explode. Think about that it might help.
  11. 1

    balance question:

    Tele and warstomp is much cooler.
  12. 1

    Special Effects

    It will just stay there. And if there is a looping trigger it will lagg. If there is only a single one I don't think it will create lagg.
  13. 1

    damage reduction w/out text in screen.

    I think he meant. Trace the unit that takes damage. Add to unit hp the set amount you want to reduce. Works in GUI also.
  14. 1

    Rage and Energy

    Is blizzards candy war map I think 2005 protected? One of the candy wars maps uses rage.
  15. 1

    Unit attack bounce problem [pictures]

    Uhm, I didn't get it did it work? Well anyhow I se something that you forgot if it is not fixed.
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