Yo, just curious about something.
Do you have a system in your map that detects a units Attack Damage (for Spectral Blade etc.) or do you save all the values in some variables and stuff?
Yeah! I am testing it right now. Just tested Dravens Ghastly Whirlpool and got the following message:
Error using AIDS: Trying to get the id (inlines) of null unit.
(null)
It keeps repeating in an infinite loop so that my message log looks like this:
Error using AIDS: Trying to get the id (inlines) of null unit.
(null)
Error using AIDS: Trying to get the id (inlines) of null unit.
(null)
Error using AIDS: Trying to get the id (inlines) of null unit.
(null)
Error using AIDS: Trying to get the id (inlines) of null unit.
(null)
Error using AIDS: Trying to get the id (inlines) of null unit.
(null)
Hey dude, i cant seem to find the link to your map, i wanna play it so bad!!!!!!! can you give me the link to the lastest version, im so sick of dota..
by the way, im a map editor myself (noob though ), if you ever have time, maybe you can try my map?)
I'll also probably need to set up a server at some point because these scans take up a huge amount of space. I'll worry about that when I have an office though
No, I'm still looking into them and kind of leaning towards a Rebel T7 at the moment because it's pretty cheap and lenses seem pretty easy to come by. Used ones are only like 3-400 dollars, which is much cheaper than I was planning
I can't really recommend you any specific lens or body due to lack of knowledge, but in my experience camera shops are very helpful, especially those that also sell used parts
There's only one camera shop in my town and they seem to specialize in film, but I have time before I need it. I'm not in a rush so I'll keep researching them
It would but I can also just make sure I can return them. The system I have works, it's pretty straightforward and I tested it with a camera I have. All it really is is a little cartridge that holds the transparency film and a white light source behind it that projects the image into the lens